Make multiblocks able to better modify their NEI preview #3792
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Needs (but does not depend on) GTNewHorizons/BlockRenderer6343#26 to work
This aims to get rid of the janky workarounds that have been implemented to change the NEI preview in various multiblocks.
The interface is implemented in GT5U because I didn't feel like hard depping blockrenderer or using
@Optional.Interface
in every class.The janky workaround in God forge has been completely removed as it is no longer needed after GTNewHorizons/BlockRenderer6343#25
While trying to fix the piston in EIC I noticed that survival autobuild of those blocks were never implemented, this messed up the structure check when trying to build it and would cause way too many hatches to be placed.
That has been fixed and trying to autobuild an EIC will now result in a working one and preview will also correctly show the piston blocks.
Closes GTNewHorizons/GT-New-Horizons-Modpack#13795