Easily sync config values between server & client #102
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This adds a way to easily sync config values from server -> client by simple annotating the config field (or class) with
@Config.Sync
.All values are restored to their original value once the player leaves the server.
Tested with this lovely config https://github.com/GTNewHorizons/GTNHLib/blob/7b65533a67926446c2e98f77c4503578dd049226/src/main/java/com/gtnewhorizon/gtnhlib/config/TestConfig.java and everything seems to sync correctly.