forked from sirjuddington/SLADE
-
Notifications
You must be signed in to change notification settings - Fork 0
Map Editor Key Bindings
Simon Judd edited this page Sep 12, 2013
·
6 revisions
- General
- General 2D Mode
- Lines Mode
- Sectors Mode
- Things Mode
- General 3D Mode
- 3D Mode Camera
- 3D Mode Light Level
Action | Default Keys | Description |
---|---|---|
Accept edit | Enter |
|
Cancel edit | Escape |
|
Toggle 3d mode | Q |
|
Take Screenshot |
Ctrl +Shift +P
|
Action | Default Keys | Description |
---|---|---|
Clear selection | C |
|
Pan view |
Mouse3 Ctrl +Space
|
|
Toggle item move mode | Z |
|
Zoom in (towards mouse) | MWheelUp |
|
Zoom out (towards mouse) | MWheelDown |
|
Zoom in (towards screen center) | + |
|
Zoom out (towards screen center) | - |
|
Zoom in, show current object |
Shift ++ Shift +MWheelUp
|
|
Zoom out, show full map |
Shift +- Shift +MWheelDown
|
|
Scroll left | Left |
|
Scroll right | Right |
|
Scroll up | Up |
|
Scroll down | Down |
|
Increment grid level | [ |
|
Decrement grid level | ] |
|
Vertices mode | V |
|
Lines mode | L |
|
Sectors mode | S |
If already in a sector edit mode, cycles to the next sector edit mode (Normal → Floors → Ceilings) |
Things mode | T |
|
Cycle flat type |
Ctrl +F
|
|
Split nearest line |
Ctrl +Shift +S
|
|
Lock/unlock hilight |
Ctrl +H
|
|
Begin line drawing | Space |
|
Begin shape drawing |
Shift +Space
|
|
Create object | Insert |
|
Delete object | Delete |
|
Copy object properties |
Ctrl +Shift +C
|
|
Paste object properties |
Ctrl +Shift +V
|
Action | Default Keys | Description |
---|---|---|
Change texture(s) |
Ctrl +T
|
Opens the [[quick texture selector |
Flip line(s) | F |
|
Flip line(s) but not sides |
Shift +F
|
|
Begin tag edit |
Shift +T
|
Action | Default Keys | Description |
---|---|---|
Light level up 16 | ' |
If the map is in UDMF format with [[ZDoom extensions |
Light level up 1 |
Shift +'
|
See above |
Light level down 16 | ; |
See above |
Light level down 1 |
Shift +;
|
See above |
Floor height up 8 |
Ctrl +>
|
|
Floor height up 1 |
Ctrl +Shift +>
|
|
Floor height down 8 |
Ctrl +<
|
|
Floor height down 1 |
Ctrl +Shift +<
|
|
Ceiling height up 8 |
Alt +>
|
|
Ceiling height up 1 |
Alt +Shift +>
|
|
Ceiling height down 8 |
Alt +<
|
|
Ceiling height down 1 |
Alt +Shift +<
|
|
Height up 8 | > |
Behaviour depends on the sector edit mode: |
Height up 1 |
Shift +>
|
See above |
Height down 8 | < |
See above |
Height down 1 |
Shift +<
|
See above |
Change texture(s) |
Ctrl +T
|
Behaviour depends on the sector edit mode: |
Join sectors | J |
|
Join sectors (keep lines) |
Shift +J
|
Action | Default Keys | Description |
---|---|---|
Change type |
Ctrl +T
|
Opens the thing type browser for the currently selected thing(s) |
Quick angle edit | D |
Begins quick angle edit mode for the currently selected thing(s) |
Action | Default Keys | Description |
---|---|---|
Toggle fog | F |
|
Toggle full brightness | B |
|
Adjust brightness |
Shift +B
|
|
Toggle camera gravity | G |
|
Release mouse cursor | Tab |
|
Clear selection | C |
|
Toggle thing display | T |
Cycles between 3 thing display modes: |
Cycle thing render style |
Shift +T
|
Cycles between 3 thing render modes: |
Toggle hilight | H |
Cycles between 3 hilight render modes: |
Copy texture or thing type |
Ctrl +C Mouse3
|
Depends on the currently hilighted object: |
Paste texture or thing type |
Ctrl +V Shift +Mouse3
|
|
Toggle information overlay | I |
|
Quick Texture |
Ctrl +T
|
Begins [[quick texture selection |
Action | Default Keys | Description |
---|---|---|
Camera forward | W |
|
Camera backward | S |
|
Camera strafe left | A |
|
Camera strafe right | D |
|
Camera move up | Up |
|
Camera move down | Down |
|
Camera turn left | Left |
|
Camera turn right | Right |
Action | Default Keys | Description |
---|---|---|
Sector light level up 16 | ' |
|
Sector light level up 1 |
Shift +'
|
|
Sector light level down 16 | ; |
|
Sector light level down 1 |
Shift +;
|
|
Toggle linked flat light levels |
Ctrl +L
|
Only has an effect if the map format is UDMF with [[ZDoom extensions |