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ShaderUI : Mark type plug as read-only #5993

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Commits on Aug 6, 2024

  1. ShaderUI : Mark type plug as read-only

    As with `name`, it is already considered read-only because `loadShader()` should be used to set it and load all the associated parameters at the same time. Marking it as read-only via metadata prevents the "Revert to Defaults" menu item from clobbering it, which previously was breaking the shader completely.
    
    Also updated documentation to make use of Markdown code formatting.
    
    Fixes GafferHQ#1862
    johnhaddon committed Aug 6, 2024
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