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InteractiveRenderTest : testAddLight tolerance #6094

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merged 1 commit into from
Oct 15, 2024

Commits on Oct 14, 2024

  1. InteractiveRenderTest : testAddLight tolerance

    It seems that the change in GafferHQ#6061 to use Cycles' blue noise sampling
    pattern increased the time it takes for the render to resolve, causing
    intermittent test failures. Increasing the error tolerance gets the
    tests passing again without increasing the wait time for pixels.
    ericmehl committed Oct 14, 2024
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