Gaffer 1.2.0.0a3
Pre-release
Pre-release
Features
- MeshSegments : Added a node for identifying faces in contiguous segments. 1
Improvements
- Viewer : If Arnold is available, then it is preferred over Appleseed for performing OSL shader previews. If neither is available, then Cycles will be used (#5084).
- FormatPlugValueWidget, ChannelPlugValueWidget, ChannelMaskPlugValueWidget, RGBAChannelsPlugValueWidget, ViewPlugValueWidget : Added support for showing multiple plugs at once, as needed when multiple Spreadsheet cells are selected for editing.
- Spreadsheet : Improved display of image formats.
- USD : 1
- Added support for Arnold-USD's convention for representing connections to individual indices of an array.
- Added loading of
float4
USD shader parameters asColor4
parameters in Gaffer.
Fixes
- Viewer : Fixed bug which made it impossible to switch back to a previously used display transform 1.
- Cycles : Disabled auto-tiling mode for the viewport/interactive render mode, which caused odd/glitchy behaviour on larger than 2k renders 1.
- Arnold : The
ai:GI_diffuse_depth
andai:GI_specular_depth
options now default to2
when they are left unspecified, matching the default values on the ArnoldOptions node. - Menu buttons : Fixed missing dropdown menu indicators.
- CompoundNumericPlugValueWidget : Fixed failure to construct with an empty list of plugs.
- ChannelPlugValueWidget : Fixed compatibility with multi-view images.
- FilteredSceneProcessor :
- Fixed bugs which allowed read-only nodes to be edited.
- Fixed undo for
Remove
menu item in Filter tab.
- 3Delight : Fixed bug preventing 3delight from loading on Windows. (#5081). This also caused errors in the light editor at startup :
IECore.Exception: File "maya/osl/pointLight" could not be found.
2 - NodeEditor : Fixed bugs in handling of "green dot" non-default-value indicators with nested plugs.
- GUI App : Fixed error on Windows when launching the
gui
app after a previous launch loaded a script with\
in the path. 2 - HierarchyView : Fixed P and N editor focus hotkeys 1.
API
- PlugAlgo : Added
findDestination()
utility method.
Breaking Changes
- Arnold : Changed the default values for the
ai:GI_diffuse_depth
andai:GI_specular_depth
options.
Build
- Cortex : Updated to 10.4.4.0. 1