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Gaffer 1.4.2.0

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@murraystevenson murraystevenson released this 30 Apr 19:02
· 430 commits to 1.4_maintenance since this release

Features

  • ContactSheet : Added new node for creating contact sheets from multiple input images.
  • LightPositionTool : Added Diffuse mode for placing lights along the normal of the target position.

Improvements

  • TweakPlug : ListAppend, ListPrepend and ListRemove modes are now supported for string values. In this case, the string is treated as a space-separated list.
  • Cycles :
    • Changed default value for principled_bsdf.specular_ior_level to 0.5, matching Blender.
    • Added support for uv.tangent and uv.tangent_sign primitive variables to assist in rendering with normal maps (#5269).
  • AttributeQuery, PrimitiveVariableQuery, ContextQuery, OptionQuery, ShaderQuery : Added support for querying arrays of length 1 as their equivalent scalar types.
  • CodeWidget : Added Ctrl+L shortcut for selecting all text on the current line.
  • AttributeTweaks, CameraTweaks, ShaderTweaks, OptionTweaks, PrimitiveVariableTweaks :
    • Added support for a {source} token which is substituted with the original value when tweaking a string in Replace mode.
    • Added tooltips documenting the tweak modes.
  • 3Delight : Added automatic render-time translation of UsdPreviewSurface shaders to 3Delight.
  • USDLight :
    • Added Arnold-specific extension parameters.
    • Added parameter tooltips.
  • LightEditor : Added columns for Arnold-specific parameters on USD lights.
  • Switch : Added deleteContextVariables plug.

Fixes

  • Viewer : Fixed Cycles shader balls.
  • TweakPlug : Fixed incorrect results and potential crashes in list modes.
  • USD : Fixed Unsupported value type "StringData" for parameter "input" warning when converting UsdTransform2d shaders with no in connections to Arnold.
  • File Browser : Windows only : Fixed bug in HiddenFilePathFilter that caused sequences to be treated as though they are hidden files (#5810).

API

  • PlugAlgo : setValueFromData() and canSetValueFromData() now support conversion of arrays of length 1 to their equivalent scalar types.
  • BoxPlug : Added Python bindings for ValueType, PointType and ChildType type aliases.
  • RenderPassEditor : Added deregisterColumn() method.
  • DocumentationAlgo : Added table and strikethrough support to markdownToHTML().
  • LightEditor : Added columnName parameter to registerParameter() method, matching the behaviour of RenderPassEditor.registerOption().
  • USDShader : Added support for loading from the UsdSchemaRegistry as well as from the SdrRegistry. This is now used when loading UsdLuxLights.
  • PlugLayout : Added support for activators in Boxes and extension nodes by allowing layout:activator:activatorName metadata to contain a Python string to be executed. Execution is performed in an environment where a parent variable refers to node or plug represented by the layout, and from which plug values can be obtained.
  • ContactSheetCore : Added a new node to do provide the basis for networks that create contact sheets from multiple input images.

Build

  • MacOS : Fixed issue where Python.framework may not be found when building with a prebuilt dependencies package.