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.../kotlin/br/com/gamemods/minecity/fabric/service/permission/FabricButtonClaimPermission.kt
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package br.com.gamemods.minecity.fabric.service.permission | ||
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import br.com.gamemods.minecity.api.MineCity | ||
import br.com.gamemods.minecity.api.annotation.internal.InternalMineCityApi | ||
import br.com.gamemods.minecity.api.id.ClaimPermissionId | ||
import br.com.gamemods.minecity.api.service.permission.ClaimPermission | ||
import br.com.gamemods.minecity.core.helpers.isInstanceOfNone | ||
import br.com.gamemods.minecity.fabric.helpers.blockStateBy | ||
import br.com.gamemods.minecity.fabric.helpers.hasPermissionIn | ||
import br.com.gamemods.minecity.fabric.service.claim.FabricClaimService.Companion.get | ||
import net.fabricmc.fabric.api.event.player.UseBlockCallback | ||
import net.kyori.adventure.text.Component | ||
import net.minecraft.block.ButtonBlock | ||
import net.minecraft.block.DaylightDetectorBlock | ||
import net.minecraft.block.LeverBlock | ||
import net.minecraft.entity.player.PlayerEntity | ||
import net.minecraft.util.ActionResult | ||
import net.minecraft.util.Hand | ||
import net.minecraft.util.hit.BlockHitResult | ||
import net.minecraft.util.hit.HitResult | ||
import net.minecraft.world.World | ||
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@InternalMineCityApi | ||
class FabricButtonClaimPermission: ClaimPermission( | ||
id = ClaimPermissionId.BUTTONS, | ||
name = Component.text("Buttons"), | ||
description = Component.text("Allows the player to trigger buttons, daylight sensors, switches and more.") | ||
) { | ||
override fun onRegister() { | ||
UseBlockCallback.EVENT.register(OnUseBlock()) | ||
} | ||
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private inner class OnUseBlock() : UseBlockCallback { | ||
override fun interact( player: PlayerEntity, world: World, hand: Hand, hitResult: BlockHitResult): ActionResult { | ||
if (world.isClient) { | ||
return ActionResult.PASS | ||
} | ||
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if (hitResult.type != HitResult.Type.BLOCK) { | ||
return ActionResult.PASS | ||
} | ||
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val hitPos = hitResult.blockPos | ||
val block = hitResult.blockStateBy(world).block | ||
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if (block.isInstanceOfNone(ButtonBlock::class, LeverBlock::class, DaylightDetectorBlock::class)) { | ||
return ActionResult.PASS | ||
} | ||
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val claim = MineCity.claims[world, hitPos] ?: return ActionResult.PASS | ||
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return player.uuid.hasPermissionIn(claim, permissionId = ClaimPermissionId.BUTTONS) | ||
} | ||
} | ||
} | ||
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