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Write a custom love.run() #7

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SHiLLySiT opened this issue Nov 11, 2022 · 0 comments
Open

Write a custom love.run() #7

SHiLLySiT opened this issue Nov 11, 2022 · 0 comments
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enhancement New feature for Playbit that isn't a reimplementation of a Playdate SDK API

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@SHiLLySiT
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Playbit currently executes all game code within love.draw(). The downside to this is any called made outside of playdate.update() don't work in Love2d (but work on Playdate). Using a custom love.run() handler should fix this: https://love2d.org/wiki/love.run

@SHiLLySiT SHiLLySiT self-assigned this Nov 11, 2022
@SHiLLySiT SHiLLySiT added the enhancement New feature for Playbit that isn't a reimplementation of a Playdate SDK API label Oct 8, 2024
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enhancement New feature for Playbit that isn't a reimplementation of a Playdate SDK API
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