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Playbit currently executes all game code within love.draw(). The downside to this is any called made outside of playdate.update() don't work in Love2d (but work on Playdate). Using a custom love.run() handler should fix this: https://love2d.org/wiki/love.run
The text was updated successfully, but these errors were encountered:
Playbit currently executes all game code within
love.draw()
. The downside to this is any called made outside ofplaydate.update()
don't work in Love2d (but work on Playdate). Using a customlove.run()
handler should fix this: https://love2d.org/wiki/love.runThe text was updated successfully, but these errors were encountered: