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@lilligreen lilligreen released this 22 Sep 13:17
· 618 commits to master since this release

This is the initial release of Torque 2D under a MIT license.

Supported Platforms:

  • Windows, OS X, iOS

Main Features:

  • Box2D physics
  • Simple and flexible sprite system
  • Composite system capable of rendering thousands of images and animations with little performance impact
  • Integrated asset system that manages all your asset loading and unloading in an optimized manner
  • Flexible module system that makes rapid prototyping a snap and code reusability a simple matter
  • TexturePacker Support
  • TAML serialization format (like XAML and XML)
  • Batched rendering
  • Multiple collision shapes
  • Built-in unit testing framework, cross platform
  • Solid behavior system for packaging reusable game logic that can be applied to multiple sprites in different projects