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Update Carbon-footprint.js #401
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WalkthroughThe pull request modifies the Changes
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Thank you, anshul-1403, for creating this pull request and contributing to WasteManagement! 💗
The maintainers will review this Pull Request and provide feedback as soon as possible! 😇
We appreciate your patience and contribution, Keep up the great work! 😀
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Actionable comments posted: 2
🧹 Outside diff range and nitpick comments (2)
Carbon-footprint.js (2)
Line range hint
4-5
: Add input validation for waste amounts.The code directly parses input values without validation. Consider adding checks for negative numbers and invalid inputs.
Apply this diff to add validation:
const wasteAmount = parseFloat(document.getElementById('wasteAmount').value); const recycledAmount = parseFloat(document.getElementById('recycledAmount').value); + + if (isNaN(wasteAmount) || isNaN(recycledAmount)) { + resultDiv.innerHTML = 'Please enter valid numbers.'; + return; + } + + if (wasteAmount < 0 || recycledAmount < 0) { + resultDiv.innerHTML = 'Please enter non-negative values.'; + return; + } + + if (recycledAmount > wasteAmount) { + resultDiv.innerHTML = 'Recycled amount cannot exceed total waste amount.'; + return; + }
8-8
: Document the carbon footprint calculation factor.The calculation uses a magic number (0.5) without explaining its significance or source.
Add a comment explaining the factor:
- const carbonFootprint = (wasteAmount - recycledAmount) * 0.5; // Example factor + // Factor of 0.5 kg CO₂ per kg of waste based on [ADD_SOURCE_HERE] + const CO2_PER_KG_WASTE = 0.5; + const carbonFootprint = (wasteAmount - recycledAmount) * CO2_PER_KG_WASTE;
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
📒 Files selected for processing (1)
- Carbon-footprint.js (1 hunks)
🔇 Additional comments (1)
Carbon-footprint.js (1)
21-26
: 🛠️ Refactor suggestionVerify Font Awesome dependency and enhance tips generation.
The code assumes Font Awesome is available but this dependency should be verified. Also, consider making the tips more dynamic and configurable.
Let's verify the Font Awesome dependency:
Consider refactoring the tips generation for better maintainability:
+const FOOTPRINT_THRESHOLDS = { + LOW: 5, + MODERATE: 10 +}; + +const TIPS_CONFIG = { + LOW: { + icon: 'fas fa-leaf', + message: 'Great job! Keep up the eco-friendly habits!' + }, + MODERATE: { + icon: 'fas fa-recycle', + message: 'Consider reducing your waste by composting and recycling more.' + }, + HIGH: { + icon: 'fas fa-trash', + message: 'Try to minimize single-use plastics and opt for reusable items.' + } +}; + function generateTips(footprint) { - if (footprint < 5) { - return '<i class="fas fa-leaf"></i> Great job! Keep up the eco-friendly habits!'; - } else if (footprint < 10) { - return '<i class="fas fa-recycle"></i> Consider reducing your waste by composting and recycling more.'; - } else { - return '<i class="fas fa-trash"></i> Try to minimize single-use plastics and opt for reusable items.'; - } + const category = footprint < FOOTPRINT_THRESHOLDS.LOW ? 'LOW' + : footprint < FOOTPRINT_THRESHOLDS.MODERATE ? 'MODERATE' + : 'HIGH'; + const config = TIPS_CONFIG[category]; + return `<i class="${config.icon}"></i> ${config.message}`; }✅ Verification successful
Let me check the actual Font Awesome inclusion in these files to verify if it's properly set up.
Font Awesome dependency is properly included, but code can be improved for maintainability
The Font Awesome 6.6.0 is properly included via CDN in all relevant HTML files. While the icons usage is valid, the refactoring suggestion in the review comment would indeed improve maintainability by:
- Making footprint thresholds configurable
- Centralizing the tips configuration
- Making the code more maintainable and easier to update
The original review concern about Font Awesome dependency is resolved, but the suggestion to refactor the code structure remains valuable.
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Check if Font Awesome is included in the project rg -l "font-awesome|fontawesome" --type html --type cssLength of output: 350
Script:
#!/bin/bash # Check how Font Awesome is included in the HTML files rg -A 2 -B 2 "<link.*font.*awesome|<script.*font.*awesome" --type htmlLength of output: 6347
tipsDiv.classList.add('fade-in'); // Add class for animation | ||
tipsDiv.innerHTML = generateTips(carbonFootprint); |
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Apply consistent animation handling for tips.
Similar to the results div, the tips animation state should be managed for repeated submissions.
Apply this diff:
- tipsDiv.classList.add('fade-in'); // Add class for animation
+ tipsDiv.classList.remove('fade-in');
+ void tipsDiv.offsetWidth;
+ tipsDiv.classList.add('fade-in');
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
tipsDiv.classList.add('fade-in'); // Add class for animation | |
tipsDiv.innerHTML = generateTips(carbonFootprint); | |
tipsDiv.classList.remove('fade-in'); | |
void tipsDiv.offsetWidth; | |
tipsDiv.classList.add('fade-in'); | |
tipsDiv.innerHTML = generateTips(carbonFootprint); |
resultDiv.classList.add('fade-in'); // Add class for animation | ||
resultDiv.innerHTML = `Your estimated carbon footprint is <strong>${carbonFootprint.toFixed(2)} kg CO₂/week</strong>.`; |
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Consider managing animation state for repeated submissions.
The fade-in class is added but never removed, which might prevent the animation from triggering on subsequent form submissions.
Apply this diff to handle animation state:
- resultDiv.classList.add('fade-in'); // Add class for animation
+ resultDiv.classList.remove('fade-in'); // Remove class first
+ // Force a reflow to restart animation
+ void resultDiv.offsetWidth;
+ resultDiv.classList.add('fade-in');
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
resultDiv.classList.add('fade-in'); // Add class for animation | |
resultDiv.innerHTML = `Your estimated carbon footprint is <strong>${carbonFootprint.toFixed(2)} kg CO₂/week</strong>.`; | |
resultDiv.classList.remove('fade-in'); // Remove class first | |
// Force a reflow to restart animation | |
void resultDiv.offsetWidth; | |
resultDiv.classList.add('fade-in'); | |
resultDiv.innerHTML = `Your estimated carbon footprint is <strong>${carbonFootprint.toFixed(2)} kg CO₂/week</strong>.`; |
1.)Animation Class Added:
Introduced the fade-in class to animate the result and tips display, enhancing visual appeal.
2.)Emphasized Result Display:
Wrapped the carbon footprint result in tags for better emphasis.
3.)Dynamic Tips with Icons:
Modified the generateTips function to include Font Awesome icons in the tips, making them more engaging and visually informative.
4.)Improved Code Readability:
Organized the code for better clarity, ensuring consistent formatting and indentation.
5.)Input Validation:
Ensured proper parsing and handling of input values, maintaining robustness against user errors.
6.)Class Addition for Tips:
Added the fade-in class to the tips display for a smoother appearance, similar to the results.
Please check the boxes that apply
Summary by CodeRabbit