Releases: GhostlyDark/EMG
Releases Β· GhostlyDark/EMG
v0.15.5
v0.15.4
Changelog:
- Fixed EMG window potentially being unfocused on startup
- Re-implemented option to use new dynamic recompiler
- Reworked CMake options (macOS defaults to using ASM now, but this can be disabled)
- Updated SDL_GameControllerDB
Linux prebuilt binaries have been compiled using Ubuntu 22.04
macOS release files require macOS 10.13 or newer
v0.15.3
Changelog:
- Fixed background image not being applied on first boot
- Fixed building Raphnetraw input plugin on macOS
- Lowered build requirements for Glide64 MK2
- Updated mupen64plus-core
Linux prebuilt binaries have been compiled using Ubuntu 22.04
macOS release files require macOS 10.13 or newer
v0.15.2
Changelog:
- Allow disabling buttons for GameCube Adapter plugin
- Fixed 64DD and GameBoy variables not being empty when they should
- Improved build process
- Improved documentation
- macOS support
- Make building various plugins optional
- Updated components
Linux prebuilt binaries have been compiled using Ubuntu 22.04
macOS release files require macOS 11 or newer
v0.15.1
Changelog:
- Increased Linux icon resolution
- Updated components
- UX and UI improvements
Linux prebuilt binaries have been compiled using Ubuntu 22.04
v0.15.0
Changelog:
- Improved displaying names of custom plugins
- Improved startup transition
- Re-implemented mupen64plus-rice-video
- Re-implemented mupen64plus-glide64mk2
- Updated components
- Use src-linear for default audio resampling
- UX and UI improvements
v0.14.0
Changelog:
- Added buttons for testing rumble
- Disabled scroll chaining
- Delay updating recentFiles to launching a ROM
- Fixed hiding cheat codes after drag & dropping a ROM
- UI refresh
- Updated gamecontrollerdb.txt
- Updated mupen64plus-video-angrylion-plus
- Updated mupen64plus-video-GLideN64
- Updated sdl-jstest
v0.13.5
Changelog:
- Re-implemented GLideN64 strongCRC options
- Updated mupen64plus-core
- Updated mupen64plus-rsp-parallel
- Updated mupen64plus-video-GLideN64
v0.13.4
Changelog:
- Implemented portable mode (create folder
resources/data
to use it) - Reverted GLideN64 changes related to the Strong CRC option, as it's currently causing stability issues
v0.13.3
Changelog:
- Downgraded Electron to v22.3.27 (retain Windows 7 compatibility, avoid nasty bugs of newer Electron versions)
- Fixed building GLideN64 on Linux
- Implement new GLideN64 aspectRatio values (adjust from either 4:3 or 16:9)
- Implement new GLideN64 strongCRC option
- Improved app startup
- Remove Menu programmatically
- Removed acryclic background setting
- Removed use of nativeImage
- Updated core CSS
- Updated gamecontrollerdb.txt
- Updated mupen64plus-core
- Updated mupen64plus-rsp-parallel
- Updated mupen64plus-video-GLideN64