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Releases: GhostlyDark/EMG

v0.15.5

26 Sep 17:58
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Changelog:

  • Allow various input elements to be focused
  • Fix loading mupen64plus-core on subsequent loads
  • Fix window potentially being hidden on startup

Linux prebuilt binaries have been compiled using Ubuntu 22.04
macOS release files require macOS 10.13 or newer

v0.15.4

16 Sep 16:10
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Changelog:

  • Fixed EMG window potentially being unfocused on startup
  • Re-implemented option to use new dynamic recompiler
  • Reworked CMake options (macOS defaults to using ASM now, but this can be disabled)
  • Updated SDL_GameControllerDB

Linux prebuilt binaries have been compiled using Ubuntu 22.04
macOS release files require macOS 10.13 or newer

v0.15.3

14 Sep 13:06
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Changelog:

  • Fixed background image not being applied on first boot
  • Fixed building Raphnetraw input plugin on macOS
  • Lowered build requirements for Glide64 MK2
  • Updated mupen64plus-core

Linux prebuilt binaries have been compiled using Ubuntu 22.04
macOS release files require macOS 10.13 or newer

v0.15.2

09 Sep 23:03
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Changelog:

  • Allow disabling buttons for GameCube Adapter plugin
  • Fixed 64DD and GameBoy variables not being empty when they should
  • Improved build process
  • Improved documentation
  • macOS support
  • Make building various plugins optional
  • Updated components

Linux prebuilt binaries have been compiled using Ubuntu 22.04
macOS release files require macOS 11 or newer

v0.15.1

24 Aug 15:20
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Changelog:

  • Increased Linux icon resolution
  • Updated components
  • UX and UI improvements

Linux prebuilt binaries have been compiled using Ubuntu 22.04

v0.15.0

11 Aug 15:07
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Changelog:

  • Improved displaying names of custom plugins
  • Improved startup transition
  • Re-implemented mupen64plus-rice-video
  • Re-implemented mupen64plus-glide64mk2
  • Updated components
  • Use src-linear for default audio resampling
  • UX and UI improvements

v0.14.0

03 May 15:58
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Changelog:

  • Added buttons for testing rumble
  • Disabled scroll chaining
  • Delay updating recentFiles to launching a ROM
  • Fixed hiding cheat codes after drag & dropping a ROM
  • UI refresh
  • Updated gamecontrollerdb.txt
  • Updated mupen64plus-video-angrylion-plus
  • Updated mupen64plus-video-GLideN64
  • Updated sdl-jstest

v0.13.5

27 Mar 18:25
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Changelog:

  • Re-implemented GLideN64 strongCRC options
  • Updated mupen64plus-core
  • Updated mupen64plus-rsp-parallel
  • Updated mupen64plus-video-GLideN64

v0.13.4

09 Mar 22:10
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Changelog:

  • Implemented portable mode (create folder resources/data to use it)
  • Reverted GLideN64 changes related to the Strong CRC option, as it's currently causing stability issues

v0.13.3

06 Mar 16:46
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Changelog:

  • Downgraded Electron to v22.3.27 (retain Windows 7 compatibility, avoid nasty bugs of newer Electron versions)
  • Fixed building GLideN64 on Linux
  • Implement new GLideN64 aspectRatio values (adjust from either 4:3 or 16:9)
  • Implement new GLideN64 strongCRC option
  • Improved app startup
  • Remove Menu programmatically
  • Removed acryclic background setting
  • Removed use of nativeImage
  • Updated core CSS
  • Updated gamecontrollerdb.txt
  • Updated mupen64plus-core
  • Updated mupen64plus-rsp-parallel
  • Updated mupen64plus-video-GLideN64