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Fixes Burrowers being able to use corrosive acid while underground (c…
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…mss13-devs#6348)

# About the pull request

Adds an extra check for being burrowed *after* the do_after in corrosive
acid.

Without this (how things are before this PR) it's possible to start
channeling the burrow ability and then start aciding an object, in which
case the acid will finish applying while you're underground since you've
already cleared the check for being burrowed.
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# Explain why it's good for the game

Obviously unintended behavior and I *have* seen people in-game abusing
this.
It's quite awful to play against since there is absolutely zero
counterplay.
# Testing Photographs and Procedure
<details>
<summary>Screenshots & Videos</summary>

Put screenshots and videos here with an empty line between the
screenshots and the `<details>` tags.

https://streamable.com/22ualc
</details>


# Changelog
:cl:
fix: Fixed an exploit that allowed Burrowers to apply acid to objects
while underground
/:cl:
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Tyranicranger4 authored and Git-Nivrak committed Jun 9, 2024
1 parent 047e7bf commit cbb5a5c
Showing 1 changed file with 4 additions and 0 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -106,6 +106,10 @@
to_chat(src, SPAN_WARNING("[A] is already drenched in acid."))
return

if(HAS_TRAIT(src, TRAIT_ABILITY_BURROWED)) //Checked again to account for people trying to place acid while channeling the burrow ability
to_chat(src, SPAN_WARNING("We can't melt [O] from here!"))
return

if(!check_state())
return

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