fix 'which' command to detect location of dotnet cli (#622) #441
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name: Build and Test | |
on: | |
push: | |
branches: ["master", "feature/*"] | |
tags: ["v*", "plugin-api-v*"] | |
pull_request_target: | |
branches: ["master"] | |
permissions: | |
actions: read | |
checks: write | |
contents: read | |
statuses: write | |
jobs: | |
determineVersionNumber: | |
name: Determine Version Number | |
runs-on: ubuntu-latest | |
outputs: | |
version: ${{ steps.generateVersion.outputs.version }} | |
plugin-api-version: ${{ steps.generateVersion.outputs.plugin-api-version }} | |
steps: | |
- name: Checkout action file | |
uses: Bhacaz/checkout-files@v2 | |
with: | |
files: .github/actions/checkout/action.yml | |
- name: Checkout | |
uses: ./.github/actions/checkout | |
- name: Generate Version Number | |
id: generateVersion | |
shell: pwsh | |
run: | | |
foreach ($tagPrefix in @("", "plugin-api-")) { | |
$describe = git describe --long --tags --always --match "$($tagPrefix)v*" | |
if ($describe -match "^$($tagPrefix)v?(?<major>\d+)\.(?<minor>\d+)\.(?<patch>\d+)-(?<offset>\d+)-g(?<hash>[a-f0-9]+)`$") { | |
if ([int]::Parse($Matches.offset) -eq 0) { | |
$version = "$($Matches.major).$($Matches.minor).$($Matches.patch)" | |
} else { | |
$version = "$($Matches.major).$($Matches.minor).$([int]::Parse($Matches.patch) + 1)-dev.$($Matches.offset)+$($Matches.hash)" | |
} | |
} else { | |
$version = "0.0.0-dev.$(git rev-list HEAD --count)+$describe" | |
} | |
Write-Host "Generated version number$(if ($tagPrefix -eq '') { '' } else { " $tagPrefix" } ): $version" | |
echo "$($tagPrefix)version=$($version)" >> $Env:GITHUB_OUTPUT | |
} | |
buildOnLinux: | |
name: Build on Linux | |
runs-on: ubuntu-latest | |
needs: [determineVersionNumber] | |
steps: | |
- name: Checkout action file | |
uses: Bhacaz/checkout-files@v2 | |
with: | |
files: .github/actions/checkout/action.yml | |
- name: Checkout | |
uses: ./.github/actions/checkout | |
- name: Create DLL | |
uses: ./.github/actions/create-dll | |
with: | |
version: ${{ needs.determineVersionNumber.outputs.version }} | |
- name: Upload NuGetForUnity dlls | |
uses: actions/upload-artifact@v3 | |
with: | |
name: NuGetForUnity-dlls | |
path: | | |
./src/NuGetForUnity.CreateDll/bin/Release/NugetForUnity.dll | |
./src/NuGetForUnity.CreateDll/bin/Release/NuGetForUnity.PluginAPI.dll | |
./src/NuGetForUnity.CreateDll/bin/Release/NuGetForUnity.PluginAPI.xml | |
if-no-files-found: error | |
- name: Check if files in NuGetForUnity.PluginAPI changed | |
if: github.event_name == 'pull_request_target' | |
id: changedPluginApiCode | |
uses: tj-actions/changed-files@v35 | |
with: | |
files: | | |
src/NuGetForUnity.PluginAPI/**.cs | |
- name: Check if NuGetForUnity.PluginAPI.dll is updated | |
if: github.event_name == 'pull_request_target' | |
id: changedPluginApiDll | |
uses: tj-actions/changed-files@v35 | |
with: | |
files: | | |
src/NuGetForUnity/Editor/PluginAPI/NuGetForUnity.PluginAPI.dll | |
- name: Fail if source code of NuGetForUnity.PluginAPI has changed but NuGetForUnity.PluginAPI.dll is not updated / changed | |
if: | | |
github.event_name == 'pull_request_target' && | |
steps.changedPluginApiCode.outputs.any_changed == 'true' && | |
steps.changedPluginApiDll.outputs.any_changed == 'false' | |
shell: bash | |
run: | | |
echo "One or more *.cs files in the src/NuGetForUnity.PluginAPI folder were changed" | |
echo "but 'src/NuGetForUnity/Editor/PluginAPI/NuGetForUnity.PluginAPI.dll' was not updated" | |
exit 1 | |
packageOnLinux: | |
name: Create .unitypackage on Linux | |
runs-on: ubuntu-latest | |
needs: [buildOnLinux, determineVersionNumber] | |
steps: | |
- name: Checkout action file | |
uses: Bhacaz/checkout-files@v2 | |
with: | |
files: .github/actions/checkout/action.yml | |
- name: Checkout | |
uses: ./.github/actions/checkout | |
- name: Download NuGetForUnity dlls | |
uses: actions/download-artifact@v3 | |
with: | |
name: NuGetForUnity-dlls | |
path: ./src/NuGetForUnity.Packager/Assets/NuGet/Editor | |
- name: Unity - Packager (build .unitypackage) | |
uses: game-ci/[email protected] | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
# Platform that the build should target. | |
targetPlatform: StandaloneWindows64 | |
# Version of unity to use for building the project. Use "auto" to get from your ProjectSettings/ProjectVersion.txt | |
unityVersion: auto | |
# Relative path to the project to be built. | |
projectPath: ./src/NuGetForUnity.Packager | |
# Path to a Namespace.Class.StaticMethod to run to perform the build. | |
buildMethod: NugetForUnity.Export.Execute | |
# custom versioning | |
versioning: "Custom" | |
version: ${{ needs.determineVersionNumber.outputs.version }} | |
- name: Upload UnityPackage | |
uses: actions/upload-artifact@v3 | |
with: | |
name: NuGetForUnity.${{ needs.determineVersionNumber.outputs.version }}.unitypackage | |
path: ./src/NuGetForUnity.Packager/NugetForUnity.unitypackage | |
if-no-files-found: error | |
packageNuGetPackages: | |
name: Pack .NET Core Global Tool (CLI) and PluginAPI | |
runs-on: ubuntu-latest | |
needs: [determineVersionNumber] | |
steps: | |
- name: Checkout action file | |
uses: Bhacaz/checkout-files@v2 | |
with: | |
files: .github/actions/checkout/action.yml | |
- name: Checkout | |
uses: ./.github/actions/checkout | |
- name: Setup dotnet | |
uses: actions/setup-dotnet@v3 | |
with: | |
dotnet-version: "8.0.x" | |
- name: Build and pack .NET Core Global Tool | |
run: >- | |
dotnet pack ./src/NuGetForUnity.Cli/NuGetForUnity.Cli.csproj --nologo -c Release -o . | |
-p:Version=${{ needs.determineVersionNumber.outputs.version }} -p:IncludeSymbols=true -p:SymbolPackageFormat=snupkg | |
-p:ContinuousIntegrationBuild=true | |
- name: Build and pack NuGetForUnity.PluginAPI | |
run: >- | |
dotnet pack ./src/NuGetForUnity.PluginAPI/NuGetForUnity.PluginAPI.csproj --nologo -c Release -o . | |
-p:Version=${{ needs.determineVersionNumber.outputs.plugin-api-version }} -p:IncludeSymbols=true -p:SymbolPackageFormat=snupkg | |
-p:ContinuousIntegrationBuild=true | |
- name: publish the NuGetForUnity.Cli NuGet package | |
if: github.ref_type == 'tag' && startsWith(github.ref_name, 'v') | |
run: >- | |
dotnet nuget push ./NuGetForUnity.Cli.${{ needs.determineVersionNumber.outputs.version }}.nupkg --api-key ${{ secrets.NUGET_API_TOKEN }} | |
--source https://api.nuget.org/v3/index.json | |
- name: publish the NuGetForUnity.PluginAPI NuGet package | |
if: github.ref_type == 'tag' && startsWith(github.ref_name, 'plugin-api-v') | |
run: >- | |
dotnet nuget push ./NuGetForUnity.PluginAPI.${{ needs.determineVersionNumber.outputs.plugin-api-version }}.nupkg --api-key ${{ secrets.NUGET_API_TOKEN }} | |
--source https://api.nuget.org/v3/index.json | |
- name: Upload NuGet packages | |
uses: actions/upload-artifact@v3 | |
with: | |
name: NuGetForUnity-NuGetPackages | |
path: | | |
./NuGetForUnity.Cli.*.nupkg | |
./NuGetForUnity.PluginAPI.*.nupkg | |
if-no-files-found: error | |
testUbuntu: | |
name: Test on Linux | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout action file | |
uses: Bhacaz/checkout-files@v2 | |
with: | |
files: .github/actions/checkout/action.yml | |
- name: Checkout | |
uses: ./.github/actions/checkout | |
- name: Unity - Run tests | |
uses: game-ci/[email protected] | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
projectPath: src/NuGetForUnity.Tests | |
githubToken: ${{ secrets.GITHUB_TOKEN }} | |
testMode: EditMode | |
runTestProjectsOnLinux: | |
name: Run test projects on Linux | |
runs-on: ubuntu-latest | |
needs: [packageNuGetPackages, determineVersionNumber] | |
strategy: | |
fail-fast: false | |
matrix: | |
projectPath: | |
- src/TestProjects/ImportAndUseNuGetPackages | |
- src/TestProjects/ImportAndUseNuGetPackages2021 | |
steps: | |
- name: Checkout action file | |
uses: Bhacaz/checkout-files@v2 | |
with: | |
files: .github/actions/checkout/action.yml | |
- name: Checkout | |
uses: ./.github/actions/checkout | |
- name: Download NuGetForUnity.Cli NuGet package | |
uses: actions/download-artifact@v3 | |
with: | |
name: NuGetForUnity-NuGetPackages | |
path: . | |
- name: Install NuGetForUnity.Cli Tool | |
run: dotnet tool install --add-source . NuGetForUnity.Cli --version ${{ needs.determineVersionNumber.outputs.version }} | |
- name: Restore NuGet packages using NuGetForUnity.Cli | |
run: dotnet nugetforunity restore '${{ matrix.projectPath }}' | |
- name: Unity - Build project ${{ matrix.projectPath }} | |
uses: game-ci/[email protected] | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
# Platform that the build should target. | |
targetPlatform: StandaloneWindows64 | |
# Relative path to the project to be built. | |
projectPath: ${{ matrix.projectPath }} | |
# disable versioning | |
versioning: "None" |