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Lens Flares for your Godot 4.0.

Add texture atlas based Lens Flares to any Godot 4.0 project!

Features:

  • Customizable Lens Flare resources, which export to a MultiMesh Resource.
  • Uses MultiMeshes to make each lens flare render in one draw call.
  • Can use Godot 4.0's occlusion culling system or raycast based occlusion detection.

Screenshots

Lens Flare Lens Flare Editor

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Lens Flares for Godot 4

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