Releases: Goutte/godot-trackball-camera
v9.0 — Hard pitch limits
v8.1 — (Un)Stability release
DO NOT USE THIS RELEASE ; it is buggy, see #26
Fix a small issue with action availability detection.
v8.0 — Spring cleanup
What's Changed
- Document exported variables by @Goutte in #22
- Remove deprecated code
- Remove some superfluous computation
Full Changelog: v7.1...v8.0
v7.1 — Action creation automation
Now with buttons in the inspector to quickly create camera actions !
Protip: it also works for
action_left
and other directions, try changingui_left
forcam_left
for example !
This is the version that's going to be submitted to the Asset Library.
What's Changed
Full Changelog: v7.0...v7.1
v7 — First version for Godot 4.x
This version also provides a new parameter to disable drag inertia, to mitigate motion sickness, as well as barrel roll.
Full Changelog: v6.0...v7.0
v6 — Last major version for Godot 3.x
Bug fixes, types, overall improvements.
Yaw limits not yet implemented.
Configurable inertia treshold
This is a maintenance release. The addon has been updated in Godot's assets library.
v5.1
The release comes with a brand-new feature from the 🛠️ community !
- Analog controls with the joystick, courtesy of @marcello505