- Infinite canvas
- Extremely configurable brushes
- Distraction-free fullscreen mode
- Extensive graphic tablet support
- Speed, simplicity, and expressiveness
- Realistic paint-like pigment model
- 15 bit Rec 709 linear RGB colorspace
- Brush settings stored with each stroke on the canvas
- Layers, various modes, and layer groups
Releases and prereleases contain links to standalone packages (and installers for full releases) for Windows, and AppImage files for Linux.
Using alpha releases comes with its own risks. Sometimes bugs can sneak in that causes crashes, so don't be too surprised by that. If you come across any, please do report those bugs so they can be dealt with.
Linux
If you don't want to build from source,
the latest AppImage files can be found in a
rolling release.
Just download the .AppImage
file and make it executable.
Windows
The nightly installers and standalone archives can be downloaded from the AppVeyor CI
Click on the link matching your architecture (32 or 64), then the tab named "Artifacts"
to get the file list. Only one of the files ending in .exe
or .7z
are needed.
Using the standalone archive (7z) is recommended.
The latest stable release is available to install via winget, the Windows Package Manager. To search for the package, run:
winget search MyPaint
and to install, run:
winget install --id MyPaint.MyPaint
The winget package is not maintained by the dev team.
If you prefer to use the Chocolatey repository, both stable releases and pre-releases can be found there.
MyPaint depends on its brushstroke rendering library, libmypaint, as well as its brush library mypaint-brushes. If you have those installed, plus MyPaint's third party dependencies, you can try it out without installing:
git clone https://github.com/mypaint/mypaint.git
cd mypaint
python setup.py demo
If the demo works, you can install
python setup.py managed_install
python setup.py managed_uninstall
For more details, see the Setup Instructions.
The MyPaint project welcomes and encourages participation by everyone. We want our community to be skilled and diverse, and we want it to be a community that anybody can feel good about joining. No matter who you are or what your background is, we welcome you.
Please see the Contributing Guide for full details of how you can begin contributing. All contributors to the MyPaint project must abide by a Code of Conduct.
- Website: mypaint.org
- Twitter: @MyPaintApp
- Discord: MyPaint
- Github:
- Other resources:
MyPaint is Free/Libre/Open Source software. See Licenses and Copyrights for a summary of its licensing. A list of contributors can be found in the about dialog.
This project exists thanks to all the people who contribute. [Contribute].
Become a financial contributor and help us sustain our community. [Contribute]
Support this project with your organization. Your logo will show up here with a link to your website. [Contribute]