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World Generator Types
ALongStringOfNumbers edited this page Jun 17, 2021
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Shape Generator is the method that does the actual generation of a vein shape and defines it's size. General shape generator definition would be:
"generator": {
"type": "shape generator type here"
additional per-generator arguments here
}
The most used one, generates ellipsoid veins with configurable radius.
Additional Arguments:
- radius - if an Integer number, defines absolute radius of generation with +- 30 blocks. If specified as a JSON object, should contain "min" and "max" number fields, which will be used as minimal and maximal radius of ellipsoid.
Sample:
"generator": {
"type": "ellipsoid"
"radius": [minRadius, maxRadius]
}
As per the definition of an ellipse, the maximum generation size of the vein will be maxRadius * 2
in the X and Z direction, and maxRadius
in the Y direction.
Generates sphere with configurable radius. Additional Arguments:
- radius - same specification as for ellipsoid's radius. Will attempt to generate a sphere with a random radius between the minimum and maximum values if the minimum and maximum radius values are supplied.
Sample:
"generator": {
"type": "sphere"
"radius": [minRadius, maxRadius]
}
As per the definition of a sphere, the maximum generation size of the vein will be maxRadius * 2
in the X, Y, and Z directions.
Generates plate with configurable sizes. Additional Arguments:
- length - specifies length of plate by X axis. If Integer number, specifies absolute size. If JSON object, it's "min" and "max" properties specify minimal and maximal size.
- depth - specifies length of plate by Z axis. If Integer number, specifies absolute size. If JSON object, it's "min" and "max" properties specify minimal and maximal size.
- height - specifies height of plate. If Integer number, specifies absolute size. If JSON object, it's "min" and "max" properties specify minimal and maximal size.
- floor_sharpness (optional) - specifies percentage of solid blocks skipped in floor layer generation. Default value is 0.33, meaning that 2/3 of floor of this plate will contain vein blocks.
- roof_sharpness (optional) - specifies percentage of solid blocks skipped in roof layer generation. Default value is 0.75, meaning that 1/4 of floor of this plate will contain vein blocks. Stone blocks from roof fall down as formations sometimes.
Sample:
"generator": {
"type": "plate",
"length": [20, 36],
"depth": [20, 36],
"height": [5, 10]
}
Generates a small number of a single block type
Additional Arguments:
- blocks_count - The total number of blocks to be generated in this vein. Can be passed an an Integer value, or as a JSON object consisting of the minimum and maximum values of blocks to generate.
Sample:
"generator": {
"type": "single"
"blocks_count": [minValue, maxValue]
}