Add LuV+ Lubricant and Soldering Alloy #2598
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(I accidentally closed the original version of this PR because I'm bad at Git, so I fixed merge conflicts and remade it. I couldn't just reopen the old PR, because that was on master branch, and I'm not working on master branch anymore)
What
The same Lubricant and Soldering Alloy are used from the beginning of the game to the end, which provides no challenge or excitement to the player. This PR aims to spice up the lategame by correcting this.
Implementation Details
The exact composition of High-Grade Soldering Alloy could be changed based on balancing concerns, perhaps including other common solder components such as Bismuth and Silver.
Outcome
Recipes in the Cutting Machine can optionally use Molybdenite Lubricant for less consumption and slightly faster recipes compared to regular Lubricant. Recipes in the Assembler and Circuit Assembler can optionally use High-Grade Soldering Alloy for less consumption compared to regular Soldering Alloy.
Lategame recipes in the Assembly Line only accept Molybdenite Lubricant and High-Grade Soldering Alloy, not their rudimentary counterparts.
72L Liquid Chrome + Molybdenite Dust -> Chromium-Doped Molybdenite Dust
1000L Oil, Creosote, or Seed Oil + Chromium-Doped Molybdenite Dust + Graphite Dust -> 1000L Molybdenite Lubricant
MoS2 is a common lubricant in real life, and it is often mixed with Graphite and/or doped with Chromium.
https://pubs.acs.org/doi/10.1021/acsami.5b06055
https://en.wikipedia.org/wiki/Molybdenum_disulfide
In real life, it would typically be left in solid form.
4 Cadmium + 3 Antimony + 1 Indium -> 8 High-Grade Soldering Alloy
This is not the exact composition of any real-life soldering alloy, but it is close to several, and all of these materials are very commonly used in real-life soldering alloys. As previously mentioned, the exact composition could be adjusted based on balancing concerns.
https://en.wikipedia.org/wiki/Solder_alloys
Potential Compatibility Issues
Many Assembly Line recipes have changed.