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Make the Nexus ***dynamic***.
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This removes the old per-Age linking panel objects from the Nexus max
file. Instead, I've exposed the main book's linking panel layer to
Python via the new `ptAttribLayer` and expect for the Python script to
swap the texture out dynamically.

There is still some work to be done here:
- Most of the city linking panels are not in GUI_BkBookImages, so they
  appear as the black void for now.
- There are still a stray linking panels in the Nexus PRP - it looks
  like they are the Guild Pubs.
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Hoikas committed Nov 17, 2024
1 parent 43493bd commit 7719271
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Showing 5 changed files with 10 additions and 7 deletions.
2 changes: 1 addition & 1 deletion compiled/dat/Nexus_District_NexusAgeDialog.prp
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4 changes: 2 additions & 2 deletions compiled/dat/Nexus_District_Textures.prp
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4 changes: 2 additions & 2 deletions compiled/dat/Nexus_District_nxusBookMachine.prp
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4 changes: 2 additions & 2 deletions sources/Nexus/nxusBookMachine.max
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3 changes: 3 additions & 0 deletions sources/Nexus/xLinkPanelBlackVoid.tga
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