Skip to content

Commit

Permalink
Remove armour from ZM66 marine loot table (#109)
Browse files Browse the repository at this point in the history
  • Loading branch information
Nico authored Mar 9, 2020
1 parent 0129c10 commit dd88117
Showing 1 changed file with 0 additions and 2 deletions.
2 changes: 0 additions & 2 deletions modules/looting/loottables.zsc
Original file line number Diff line number Diff line change
Expand Up @@ -50,8 +50,6 @@ extend class UaS_Looting_Handler {
HDMarineZM66Loot.push(UaS_LootEntry.create("HD7mMag", 1, 1, 0.15));
HDMarineZM66Loot.push(UaS_LootEntry.create("HD7mClip", 1, 1, 0.15));
HDMarineZM66Loot.push(UaS_LootEntry.create("PortableBerserkPack", 1, 1, 0.1));
HDMarineZM66Loot.push(UaS_LootEntry.create("GreenArmour", 1, 1, 0.2));
HDMarineZM66Loot.push(UaS_LootEntry.create("BlueArmour", 1, 1, 0.1));
HDMarineZM66Loot.push(UaS_LootEntry.create("HEATAmmo", 1, 2, 0.1));
HDMarineZM66Loot.push(UaS_LootEntry.create("BrontornisRound", 1, 1, 0.1));
HDMarineZM66Loot.push(UaS_LootEntry.create("PortableLiteAmp", 1, 1, 0.1));
Expand Down

0 comments on commit dd88117

Please sign in to comment.