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Vortex parry arm is now abstract. (ParadiseSS13#22184)
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* I hold my own arm in my hand like a terraria zombie

* Update code/modules/surgery/organs/augments_arms.dm

Co-authored-by: Henri215 <[email protected]>

* Update code/modules/surgery/organs/augments_arms.dm

Co-authored-by: Burzah <[email protected]>

---------

Co-authored-by: Henri215 <[email protected]>
Co-authored-by: Burzah <[email protected]>
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3 people committed Sep 15, 2023
1 parent 43c8045 commit 6ae2cce
Showing 1 changed file with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions code/modules/surgery/organs/augments_arms.dm
Original file line number Diff line number Diff line change
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..()

/obj/item/shield/v1_arm
name = "vortex feedback arm" //format is they are holding x
desc = "A modification to a users arm, allowing them to use a vortex core energy feedback, to parry, reflect, and even empower projectile attack. Rumors that it runs on the users blood are unconfirmed"
name = "vortex feedback arm"
desc = "A modification to a users arm, allowing them to use a vortex core energy feedback, to parry, reflect, and even empower projectile attacks. Rumors that it runs on the user's blood are unconfirmed."
icon_state = "v1_arm"
item_state = "v1_arm"
sprite_sheets_inhand = list("Drask" = 'icons/mob/clothing/species/drask/held.dmi', "Vox" = 'icons/mob/clothing/species/vox/held.dmi')
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light_range = 0
light_color = "#9933ff"
hit_reaction_chance = -1
flags = ABSTRACT
/// The damage the reflected projectile will be increased by
var/reflect_damage_boost = 10
/// The cap of the reflected damage. Damage will not be increased above 50, however it will not be reduced to 50 either.
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