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indentation fixes
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X0-11 committed Jun 3, 2024
1 parent cb56a30 commit 0fb3c48
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Showing 14 changed files with 17 additions and 17 deletions.
4 changes: 2 additions & 2 deletions code/game/machinery/alarm.dm
Original file line number Diff line number Diff line change
Expand Up @@ -987,7 +987,7 @@ FIRE ALARM
src.alarm()
src.time = 0
src.timing = 0
STOP_PROCESSING(SSobj, src)
STOP_PROCESSING(SSobj, src)
src.updateDialog()
last_process = world.timeofday

Expand Down Expand Up @@ -1057,7 +1057,7 @@ FIRE ALARM
else if (href_list["time"])
src.timing = text2num(href_list["time"])
last_process = world.timeofday
START_PROCESSING(SSobj, src)
START_PROCESSING(SSobj, src)
else if (href_list["tp"])
var/tp = text2num(href_list["tp"])
src.time += tp
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2 changes: 1 addition & 1 deletion code/game/objects/items/weapons/candle.dm
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@
for(var/mob/O in viewers(usr, null))
O.show_message(flavor_text, 1)
set_light(CANDLE_LUM)
START_PROCESSING(SSobj, src)
START_PROCESSING(SSobj, src)


/obj/item/weapon/flame/candle/Process()
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4 changes: 2 additions & 2 deletions code/game/objects/items/weapons/cigs_lighters.dm
Original file line number Diff line number Diff line change
Expand Up @@ -162,7 +162,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
var/turf/T = get_turf(src)
T.visible_message(flavor_text)
set_light(2, 0.25, "#E38F46")
START_PROCESSING(SSobj, src)
START_PROCESSING(SSobj, src)

/obj/item/clothing/mask/smokable/proc/die(var/nomessage = 0)
set_light(0)
Expand Down Expand Up @@ -458,7 +458,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
user.visible_message("<span class='notice'>[user] puts out [src].</span>", "<span class='notice'>You put out [src].</span>")
lit = 0
update_icon()
STOP_PROCESSING(SSobj, src)
STOP_PROCESSING(SSobj, src)
else if (smoketime)
var/turf/location = get_turf(user)
user.visible_message("<span class='notice'>[user] empties out [src].</span>", "<span class='notice'>You empty out [src].</span>")
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Original file line number Diff line number Diff line change
Expand Up @@ -57,7 +57,7 @@
meltdown()
else if (prob(60)) //but more likely it will just quietly die
malfunction = MALFUNCTION_PERMANENT
STOP_PROCESSING(SSobj, src)
STOP_PROCESSING(SSobj, src)

spawn(20)
malfunction = 0
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Original file line number Diff line number Diff line change
Expand Up @@ -55,7 +55,7 @@
M.setOxyLoss(intialOxy)
if (timer <= 0)
dump_contents()
STOP_PROCESSING(SSobj, src)
STOP_PROCESSING(SSobj, src)
qdel(src)

/obj/structure/closet/statue/dump_contents()
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2 changes: 1 addition & 1 deletion code/modules/assembly/timer.dm
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@
START_PROCESSING(SSobj, src)
else
timing = 0
STOP_PROCESSING(SSobj, src)
STOP_PROCESSING(SSobj, src)
update_icon()
return secured

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2 changes: 1 addition & 1 deletion code/modules/clothing/head/misc_special.dm
Original file line number Diff line number Diff line change
Expand Up @@ -136,7 +136,7 @@
src.damtype = "fire"
src.icon_state = "cake1"
src.item_state = "cake1"
START_PROCESSING(SSobj, src)
START_PROCESSING(SSobj, src)
else
src.force = null
src.damtype = "brute"
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Original file line number Diff line number Diff line change
Expand Up @@ -165,7 +165,7 @@

if(!processing)
processing = 1
START_PROCESSING(SSobj, src)
START_PROCESSING(SSobj, src)

/obj/structure/energybarricade/update_icon()
var/shield_ratio = shield_health/max_shield
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4 changes: 2 additions & 2 deletions code/modules/halo/covenant/structures_machines/weapon_rack.dm
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@
charging_items.Add(I)
if(!charging)
charging = 1
START_PROCESSING(SSobj, src)
START_PROCESSING(SSobj, src)
return 1
else
to_chat(user, "<span class='warning'>You can't fit \icon[I] onto [src].</span>")
Expand Down Expand Up @@ -83,4 +83,4 @@

if(!charging_items.len)
charging = 0
STOP_PROCESSING(SSobj, src)
STOP_PROCESSING(SSobj, src)
2 changes: 1 addition & 1 deletion code/modules/halo/flood/flood_spawn.dm
Original file line number Diff line number Diff line change
Expand Up @@ -90,7 +90,7 @@
live_flood -= F
if(!spawning)
spawning = 1
START_PROCESSING(SSobj, src)
START_PROCESSING(SSobj, src)
time_next_respawn = world.time + respawn_delay

/datum/flood_spawner/Destroy()
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2 changes: 1 addition & 1 deletion code/modules/halo/weapons/gun_overheat.dm
Original file line number Diff line number Diff line change
Expand Up @@ -52,7 +52,7 @@
if(heat_current > 0)
if(!heat_bar)
heat_bar = new (src.loc, overheat_capacity, src)
START_PROCESSING(SSobj, src)
START_PROCESSING(SSobj, src)
heat_bar.update(heat_current)

if(heat_current >= overheat_capacity)
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2 changes: 1 addition & 1 deletion code/modules/halo/weapons/landmine.dm
Original file line number Diff line number Diff line change
Expand Up @@ -59,7 +59,7 @@
/obj/item/device/landmine/proc/set_processing()
if(!processing)
processing = 1
START_PROCESSING(SSobj, src)
START_PROCESSING(SSobj, src)

/obj/item/device/landmine/proc/stop_processing()
if(processing)
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2 changes: 1 addition & 1 deletion code/modules/xenoarcheaology/tools/tools.dm
Original file line number Diff line number Diff line change
Expand Up @@ -250,7 +250,7 @@
var/obj/item/device/radio/target_radio

/obj/item/device/beacon_locator/Initialize()
..()
. = ..()
START_PROCESSING(SSobj, src)

/obj/item/device/beacon_locator/Destroy()
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2 changes: 1 addition & 1 deletion maps/doisac/mercenaries_spawn.dm
Original file line number Diff line number Diff line change
Expand Up @@ -84,7 +84,7 @@
/obj/effect/landmark/mercspawn/New()
. = ..()
ship_area = locate(ship_area_type) in world
START_PROCESSING(SSobj, src)
START_PROCESSING(SSobj, src)
dropship = new(src)

/obj/effect/landmark/mercspawn/ram
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