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Merge pull request #3434 from YourPalHolidays/alpha
Timmypool's Donator Sangheili Minor Armor & Marshal KS7 Overhaul
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Original file line number | Diff line number | Diff line change |
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#define MARSHAL_OVERRIDE 'code/modules/halo/clothing/marshal.dmi' | ||
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//UNDER | ||
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obj/item/clothing/under/police/marshal | ||
name = "Marshal's Uniform" | ||
desc = "A tan uniform worn by UEG Marshals." | ||
icon = 'code/modules/halo/clothing/marshal.dmi' | ||
icon_state = "marshal_uniform_obj" | ||
worn_state = "marshal-uniform" | ||
starting_accessories = list(/obj/item/clothing/accessory/holster/thigh) | ||
item_icons = list( | ||
slot_l_hand_str = 'code/modules/halo/clothing/gcpd_leftinhands.dmi', | ||
slot_r_hand_str = 'code/modules/halo/clothing/gcpd_rightinhands.dmi', | ||
) | ||
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//HELMET | ||
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/obj/item/clothing/head/helmet/swat/police/marshal //light | ||
name = "Marshal Impact Helmet" | ||
desc = "A Marshal lightweight helmet tailored towards protecting the wearer from blows to the head with minor shrapnel protection." | ||
icon_override = MARSHAL_OVERRIDE | ||
icon = MARSHAL_OVERRIDE | ||
icon_state = "marshal_helmet_obj" | ||
item_state = "marshal_helmet_w" | ||
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/obj/item/clothing/head/helmet/swat/police/medium/marshal //medium | ||
name = "Marshal Ballistic Helmet" | ||
desc = "A heavier Marshal helmet designed to be worn with the medium ballistic vest with more focus on protecting the eyes and head from shrapnel and bullets." | ||
icon_override = MARSHAL_OVERRIDE | ||
icon = MARSHAL_OVERRIDE | ||
icon_state = "marshal_helmet_goggled_obj" | ||
item_state = "marshal_helmet_goggled_w" | ||
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/obj/item/clothing/head/helmet/gas/police/heavy/marshal //heavy | ||
name = "Marshal EH252 Helmet" | ||
desc = "A fully enclosed Marshal helmet with inbuilt tear gas filters designed to protect the entirety of the head from ballistics and shrapnel. Goes with the heavy ballistic suit." | ||
icon_override = MARSHAL_OVERRIDE | ||
icon = MARSHAL_OVERRIDE | ||
icon_state = "marshal_helmet_visor_obj" | ||
item_state = "marshal_helmet_visor_w" | ||
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//HEAD | ||
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/obj/item/clothing/head/soft/police/marshal | ||
name = "Marshal Hat" | ||
desc = "A soft patrol cap to identify officers or show support." | ||
icon_override = MARSHAL_OVERRIDE | ||
icon = MARSHAL_OVERRIDE | ||
icon_state = "marshal_hat_obj" | ||
item_state = "marshal_hat_w" | ||
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/obj/item/clothing/head/soft/police/marshal/patrol | ||
name = "Marshal Patrol Hat" | ||
desc = "A hat worn by Marshals, to signify their status, reinforced with internal armour." | ||
icon_override = MARSHAL_OVERRIDE | ||
icon = MARSHAL_OVERRIDE | ||
icon_state = "marshal_patrol_hat_obj" | ||
item_state = "marshal_patrol_hat_w" | ||
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/obj/item/clothing/head/soft/police/marshal/beret | ||
name = "Marshal Beret" | ||
desc = "A beret worn by Marshals, to signify their status, reinforced with internal armour." | ||
icon_override = MARSHAL_OVERRIDE | ||
icon = MARSHAL_OVERRIDE | ||
icon_state = "marshal_beret_obj" | ||
item_state = "marshal_beret_w" | ||
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//SUIT | ||
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/obj/item/clothing/suit/storage/vest/tactical/police/marshal //light | ||
name = "Marshal Light Tactical Vest" | ||
desc = "A lightweight ballistic vest designed to reduce damage from low caliber rounds or stab wounds specifically to the upper torso. For light duties only." | ||
icon_override = MARSHAL_OVERRIDE | ||
icon = MARSHAL_OVERRIDE | ||
icon_state = "marshal_armor_l_obj" | ||
item_state = "marshal_armor_l_w" | ||
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/obj/item/clothing/suit/armor/vest/police_medium/marshal //medium | ||
name = "Marshal Ballistic Vest" | ||
desc = "A moderately armored vest designed for dangerous operations that features full upper and lower torso coverage." | ||
icon_override = MARSHAL_OVERRIDE | ||
icon = MARSHAL_OVERRIDE | ||
icon_state = "marshal_armor_m_obj" | ||
item_state = "marshal_armor_m_w" | ||
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/obj/item/clothing/suit/armor/vest/police/marshal //heavy | ||
name = "Marshal Heavy Ballistic Suit" | ||
desc = "A heavily armored vest designed for bullet and explosive resistance with coverage including the arms, upper and lower torso, and neck." | ||
icon_override = MARSHAL_OVERRIDE | ||
icon = MARSHAL_OVERRIDE | ||
icon_state = "marshal_armor_h_obj" | ||
item_state = "marshal_armor_h_w" | ||
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//MASK | ||
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/obj/item/clothing/mask/balaclava/tactical/police/marshal | ||
name = "Marshal Balaclava" | ||
desc = "A Marshal issued balaclava, for use in cold climate enviroments." | ||
icon_override = MARSHAL_OVERRIDE | ||
icon = MARSHAL_OVERRIDE | ||
icon_state = "marshal_mask_obj" | ||
item_state = "marshal_mask_w" | ||
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//EYES | ||
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/obj/item/clothing/glasses/police/marshal | ||
name = "Ballistic Glasses" | ||
desc = "Tinted to reduce glare and strenghtened to protect eyeballs from shrapnel." | ||
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//SHOES | ||
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/obj/item/clothing/shoes/marine/marshal | ||
name = "Marshal Boots" | ||
desc = "Boots worn by Marshals, to signify their status. Has inlays for to provide extra leg-armour." | ||
icon_override = MARSHAL_OVERRIDE | ||
icon = MARSHAL_OVERRIDE | ||
icon_state = "marshal_boots_obj" | ||
item_state = "marshal_boots_w" | ||
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//GLOVES | ||
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/obj/item/clothing/gloves/thick/unsc/marshal | ||
name = "Marshal Gloves and Armguards" | ||
desc = "Gloves and jumpsuit inlays designed to reinforce the arms and hands of Marshals." | ||
icon_override = MARSHAL_OVERRIDE | ||
icon = MARSHAL_OVERRIDE | ||
icon_state = "marshal_gloves_obj" | ||
item_state = "marshal_gloves_w" | ||
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//BELT | ||
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/obj/item/weapon/storage/belt/marine_ammo/marshal | ||
name = "Marshal Ammo Belt" | ||
desc = "A purpose built belt designed to carry ammunition and little else." | ||
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//RADIO | ||
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/obj/item/device/radio/headset/marshal | ||
name = "Colonial Marshal Radio Headset" | ||
icon_state = "sec_headset" | ||
dongles = list(/obj/item/device/channel_dongle/human_civ,\ | ||
/obj/item/device/channel_dongle/marshals) | ||
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//ID | ||
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/obj/item/weapon/card/id/civilian/marshal | ||
name = "Colonial Marshal ID Card" | ||
desc = "An identification card worn by Colonial Marshals." | ||
assignment = "Colonial Marshal" | ||
access = list(8076) //KS7 Police Station Access | ||
icon_state = "id" | ||
item_state = "sec" | ||
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#undef MARSHAL_OVERRIDE |
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Binary file modified
BIN
+7.2 KB
(110%)
code/modules/halo/covenant/species/sangheili/Sangheili_Combat_Harness.dmi
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