Dynamic system to integrate small scale side-missions into larger objectives These missions are embedded within existing objectives objectives to add variety to Liberation Outcome of these missions allow greater influence on alert level and intelligence apart from the secondary objectives
Designed for Arma 3
- Adjustable factors regarding:
- Building selection
- Unit spawning
- Mission timer range
- Mission radius
- Chance of mission generation
- Mission marker properties
- Rewards and Penalties for each mission type
- Type of mission
- Variety of HVT, defenders, and QRF outfit and equipment
- Works in any map with KP Liberation Scenario (0.96.7a)
- Custom markers with timer function
- Optimized and reasonably lightweight
- Compatible with VCOM and LAMBs
- Works with headlessclients
- Kill or Capture HVT
- Hostage Rescue
- Cache retrieval / destruction
- More mission types and variety
- Offload customization to CBA settings
- Place / Paste code or files within mission directory
- For notifications, liberation_notifications.hpp is under the
ui
folder
- KillahPotatoes for the wonderful Liberation gamemode
Testing and Suggesstions
- DMCL
- ANTEC / SGC