fuck you in particular
Added battery upgrades for power armor but those don't have recipes yet so they don't count
Changed
- Changed the multi fluid ID recipe, they now use analog circuits instead of silicon based ones, no longer requiring plastic to make
- Decreased the connection speed for all battery blocks, a full discharge now takes 30 seconds instead of 1 second, and charging now takes 10 seconds
- Capacitors have also been nerfed but they are twice as fast as battery blocks, 5 seconds for charging and 15 seconds for discharging
- Removed forgotten bricks
- Updated CMB brick texture
- The ICF machine block now renders with its 3d model in the creative inventory
- "Toggle backpack" keybind is now called "toggle jetpack" to reduce confusion
- The xenium resonator can now teleport players using the radar linker
- Inserters now have a toggleable destroyer mode which will delete items that cannot be inserted or cached instead of spilling them
Fixed
- Fixed pumpjack gauges not syncing properly
- Fixed some concrete variants not being revertable into uncolored concrete
- Fixed the ore density scanner not using proper translations for the HUD
- Fixed the solar boiler's rays rendering on fast graphics instead of on fancy graphics
- Fixed hydroreactive items not exploding when submerged in water
- Fixed fluid valves visually disconnecting when switching state
- Fixed fluid valves no visually connecting when type is set
- Fixed falling blocks spawned by nukes or impulse grenades dropping blocks that don't have drops
- Added even more exception handling to CompStacks, hopefully fixing an incompatibility with Mana Metal
MD5: 9c50acd88571f053eaa762800dab63a0
SHA1: 48f3fcb4b975e8c81399b0b35a3b23909107dad6