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@HbmMods HbmMods released this 08 Sep 19:48
· 171 commits to master since this release

Added battery upgrades for power armor but those don't have recipes yet so they don't count

Changed

  • Changed the multi fluid ID recipe, they now use analog circuits instead of silicon based ones, no longer requiring plastic to make
  • Decreased the connection speed for all battery blocks, a full discharge now takes 30 seconds instead of 1 second, and charging now takes 10 seconds
    • Capacitors have also been nerfed but they are twice as fast as battery blocks, 5 seconds for charging and 15 seconds for discharging
  • Removed forgotten bricks
  • Updated CMB brick texture
  • The ICF machine block now renders with its 3d model in the creative inventory
  • "Toggle backpack" keybind is now called "toggle jetpack" to reduce confusion
  • The xenium resonator can now teleport players using the radar linker
  • Inserters now have a toggleable destroyer mode which will delete items that cannot be inserted or cached instead of spilling them

Fixed

  • Fixed pumpjack gauges not syncing properly
  • Fixed some concrete variants not being revertable into uncolored concrete
  • Fixed the ore density scanner not using proper translations for the HUD
  • Fixed the solar boiler's rays rendering on fast graphics instead of on fancy graphics
  • Fixed hydroreactive items not exploding when submerged in water
  • Fixed fluid valves visually disconnecting when switching state
  • Fixed fluid valves no visually connecting when type is set
  • Fixed falling blocks spawned by nukes or impulse grenades dropping blocks that don't have drops
  • Added even more exception handling to CompStacks, hopefully fixing an incompatibility with Mana Metal

MD5: 9c50acd88571f053eaa762800dab63a0
SHA1: 48f3fcb4b975e8c81399b0b35a3b23909107dad6