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Let inhalers go in a number of storage items
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Also adds inhalers to random medical item spawns.
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noelle-lavenza authored and MarinaGryphon committed Jan 22, 2022
1 parent 6fcc329 commit b18a73c
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Showing 7 changed files with 23 additions and 1 deletion.
1 change: 1 addition & 0 deletions code/game/objects/items/weapons/storage/belt.dm
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Expand Up @@ -166,6 +166,7 @@
/obj/item/clothing/head/surgery,
/obj/item/clothing/gloves/latex,
/obj/item/chems/hypospray,
/obj/item/chems/inhaler,
/obj/item/clothing/glasses/hud/health,
/obj/item/crowbar,
/obj/item/flashlight,
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1 change: 1 addition & 0 deletions code/game/objects/random/random.dm
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Expand Up @@ -172,6 +172,7 @@
/obj/item/stack/medical/advanced/ointment = 2,
/obj/item/stack/medical/splint = 1,
/obj/item/chems/hypospray/autoinjector = 3,
/obj/item/chems/inhaler = 3,
/obj/item/storage/pill_bottle/burn_meds = 2,
/obj/item/storage/pill_bottle/antitox = 2,
/obj/item/storage/med_pouch/trauma = 2,
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2 changes: 2 additions & 0 deletions code/modules/clothing/spacesuits/rig/suits/combat.dm
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Expand Up @@ -36,6 +36,7 @@
/obj/item/gun,
/obj/item/storage/firstaid,
/obj/item/chems/hypospray,
/obj/item/chems/inhaler,
/obj/item/roller,
/obj/item/suit_cooling_unit
)
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/obj/item/gun,
/obj/item/storage/firstaid,
/obj/item/chems/hypospray,
/obj/item/chems/inhaler,
/obj/item/roller,
/obj/item/suit_cooling_unit
)
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3 changes: 3 additions & 0 deletions code/modules/clothing/suits/jobs.dm
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Expand Up @@ -172,6 +172,7 @@
/obj/item/stack/medical,
/obj/item/chems/dropper,
/obj/item/chems/hypospray,
/obj/item/chems/inhaler,
/obj/item/chems/syringe,
/obj/item/scanner/health,
/obj/item/flashlight,
Expand All @@ -195,6 +196,7 @@
/obj/item/stack/medical,
/obj/item/chems/dropper,
/obj/item/chems/hypospray,
/obj/item/chems/inhaler,
/obj/item/chems/syringe,
/obj/item/scanner/health,
/obj/item/flashlight,
Expand All @@ -215,6 +217,7 @@
/obj/item/stack/medical,
/obj/item/chems/dropper,
/obj/item/chems/hypospray,
/obj/item/chems/inhaler,
/obj/item/chems/syringe,
/obj/item/scanner/health,
/obj/item/flashlight,
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15 changes: 14 additions & 1 deletion code/modules/clothing/suits/labcoat.dm
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Expand Up @@ -4,7 +4,20 @@
icon = 'icons/clothing/suit/labcoat/default.dmi'
blood_overlay_type = "coat"
body_parts_covered = SLOT_UPPER_BODY|SLOT_ARMS
allowed = list(/obj/item/scanner/gas,/obj/item/stack/medical,/obj/item/chems/dropper,/obj/item/chems/syringe,/obj/item/chems/hypospray,/obj/item/scanner/health,/obj/item/flashlight/pen,/obj/item/chems/glass/bottle,/obj/item/chems/glass/beaker,/obj/item/chems/pill,/obj/item/storage/pill_bottle,/obj/item/paper)
allowed = list(
/obj/item/scanner/gas,
/obj/item/stack/medical,
/obj/item/chems/dropper,
/obj/item/chems/syringe,
/obj/item/chems/hypospray,
/obj/item/chems/inhaler,
/obj/item/scanner/health,
/obj/item/flashlight/pen,
/obj/item/chems/glass/bottle,
/obj/item/chems/glass/beaker,
/obj/item/chems/pill,
/obj/item/storage/pill_bottle,
/obj/item/paper)
armor = list(
bio = ARMOR_BIO_RESISTANT
)
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1 change: 1 addition & 0 deletions code/modules/clothing/under/accessories/storage.dm
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Expand Up @@ -140,6 +140,7 @@
/obj/item/chems/syringe,
/obj/item/chems/hypospray,
/obj/item/chems/hypospray/autoinjector,
/obj/item/chems/inhaler,
/obj/item/syringe_cartridge,
/obj/item/plastique,
/obj/item/clothing/mask/smokable,
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1 change: 1 addition & 0 deletions code/modules/surgery/_surgery.dm
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Expand Up @@ -6,6 +6,7 @@ var/global/list/surgery_tool_exceptions = list(
/obj/item/scanner/health,
/obj/item/shockpaddles,
/obj/item/chems/hypospray,
/obj/item/chems/inhaler,
/obj/item/modular_computer,
/obj/item/chems/syringe,
/obj/item/chems/borghypo
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