-
-
Notifications
You must be signed in to change notification settings - Fork 3
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
201 changed files
with
8,988 additions
and
4,410 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,8 +1,10 @@ | ||
{ | ||
"amxxpawn.compiler.executablePath": "${workspaceRoot}/compiler/amxxpc.exe", | ||
"amxxpawn.compiler.includePaths": [ | ||
"${workspaceRoot}/compiler/include", | ||
"${workspaceRoot}/src/include", | ||
"${workspaceRoot}/thirdparty/reapi/addons/amxmodx/scripting/include" | ||
] | ||
"editor.tabSize": 4, | ||
"editor.insertSpaces": true, | ||
"amxxpawn.compiler.executablePath": "${workspaceRoot}/compiler/amxxpc.exe", | ||
"amxxpawn.compiler.includePaths": [ | ||
"${workspaceRoot}/compiler/include", | ||
"${workspaceRoot}/src/include", | ||
"${workspaceRoot}/thirdparty/reapi/addons/amxmodx/scripting/include" | ||
] | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,9 +1,38 @@ | ||
// Zombie Panic | ||
mp_autoteambalance 0 | ||
mp_flashlight 1 | ||
mp_forcecamera 1 | ||
mp_freezetime 10 | ||
mp_scoreboard_showdefkit 0 | ||
mp_scoreboard_showhealth 0 | ||
mp_scoreboard_showmoney 0 | ||
|
||
// [Zombie Panic] Zombie Lives | ||
// [Zombie Panic] Flashlight | ||
zp_flashlight_consumption_rate 0.5 | ||
zp_flashlight_recovery_rate 0.5 | ||
|
||
// [Zombie Panic] Gamerules | ||
zp_zombie_lives 20 | ||
|
||
// [Zombie Panic] Music | ||
zp_join_music 1 | ||
zp_music 1 | ||
|
||
// [Zombie Panic] Use Pickup | ||
zp_use_pickup 1 | ||
zp_use_pickup_highlight 1 | ||
|
||
// [Zombie Panic] Zombie Lives | ||
zp_zombie_respawn_time 6.0 | ||
|
||
// [Zombie Panic] Zombie Regeneration | ||
zp_zombie_regeneration_rate 5.0 | ||
|
||
// [Zombie Panic] Zombie Vision | ||
zp_zombievision_auto 1 | ||
|
||
// [Zombie Panic] Hints HUD | ||
zp_hints 1 | ||
|
||
// [Zombie Panic] Objective Marks | ||
zp_objective_marks 1 |
45 changes: 45 additions & 0 deletions
45
assets/addons/amxmodx/configs/zombiepanic/characters/male.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,45 @@ | ||
{ | ||
"models": { | ||
"zombie": "models/zombiepanic/v100/characters/male/zombie.mdl", | ||
"human": "models/zombiepanic/v100/characters/male/human.mdl", | ||
"swipe": "models/zombiepanic/v100/characters/male/swipe.mdl" | ||
}, | ||
"sounds": { | ||
"human": { | ||
"panic": [ | ||
"zombiepanic/v100/player/panicscream1.wav", | ||
"zombiepanic/v100/player/panicscream2.wav" | ||
], | ||
"death": [ | ||
"zombiepanic/v100/player/deathscream1.wav", | ||
"zombiepanic/v100/player/deathscream2.wav", | ||
"zombiepanic/v100/player/deathscream3.wav" | ||
] | ||
}, | ||
"zombie": { | ||
"ambient": [ | ||
"zombiepanic/v100/player/zomambient1.wav", | ||
"zombiepanic/v100/player/zomambient2.wav", | ||
"zombiepanic/v100/player/zomambient3.wav", | ||
"zombiepanic/v100/player/zomambient4.wav", | ||
"zombiepanic/v100/player/zomambient5.wav", | ||
"zombiepanic/v100/player/zomambient6.wav", | ||
"zombiepanic/v100/player/zomambient7.wav", | ||
"zombiepanic/v100/player/zomambient8.wav", | ||
"zombiepanic/v100/player/zomambient9.wav", | ||
"zombiepanic/v100/player/zomambient10.wav", | ||
"zombiepanic/v100/player/zomambient11.wav", | ||
"zombiepanic/v100/player/zomambient12.wav", | ||
"zombiepanic/v100/player/zomambient13.wav", | ||
"zombiepanic/v100/player/zomambient14.wav", | ||
"zombiepanic/v100/player/zomambient15.wav" | ||
], | ||
"death": [ | ||
"zombiepanic/v100/player/zombiedeath1.wav", | ||
"zombiepanic/v100/player/zombiedeath2.wav", | ||
"zombiepanic/v100/player/zombiedeath3.wav" | ||
] | ||
} | ||
}, | ||
"_version": 1 | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,39 @@ | ||
[en] | ||
ZP_HINT_TITLE = Hint | ||
ZP_HINT_PANIC = Panic may help you escape from the zombies^nPress <O> to Panic | ||
ZP_HINT_DROP_AMMO = You can drop your ammo pressing <X>^nPress <Z> to select ammo type | ||
ZP_HINT_PICKUP = Press <E> to pickup items on dinstance | ||
ZP_WARN_TITLE = Warning | ||
ZP_WARN_SPEED = A large amount of ammo and weapons slows you down^nDon't forget to get rid of unnecessary ammo | ||
ZP_OBJECTIVE_TITLE = Survival | ||
ZP_OBJECTIVE_HUMAN = Survive to the end of the round or kill all zombies | ||
ZP_OBJECTIVE_ZOMBIE = Kill all survivors | ||
ZPO_OBJECTIVE_TITLE = Objective | ||
ZPO_OBJECTIVE_HUMAN = Follow the marks to complete objectives | ||
ZPO_OBJECTIVE_ZOMBIE = Don't let survivors complete the objectives | ||
ZP_RESPAWN_TITLE = Respawn | ||
ZP_RESPAWN_ZOMBIE = You will be respawned soon...^nWatch the lives in the lower right corner | ||
ZP_RESPAWN_HUMAN = You will be respawned as zombie soon... | ||
ZP_RESPAWN_NOLIVES = No more lives^nWait for more lives to appear | ||
ZP_ITEM_PICKUP_TITLE = <E> | ||
ZP_ITEM_PICKUP = Pickup item | ||
|
||
[ru] | ||
ZP_HINT_TITLE = Совет | ||
ZP_HINT_PANIC = Паника может помочь вам убежать от зомби^nНажмите <O> для активации | ||
ZP_HINT_DROP_AMMO = Вы можете выбросить патроны нажав <X>^nНажмите <Z> для выбора типа патронов | ||
ZP_HINT_PICKUP = Нажмите <е> для того, чтоб подобрать предметы на расстоянии | ||
ZP_WARN_TITLE = Внимание | ||
ZP_WARN_SPEED = Не забывайте избавляться от ненужных патронов, чтоб поддерживать скорость | ||
ZP_OBJECTIVE_TITLE = Выживание | ||
ZP_OBJECTIVE_HUMAN = Продержитесь до конца раунда или убейте всех зомби | ||
ZP_OBJECTIVE_ZOMBIE = Убейте всех выживших | ||
ZPO_OBJECTIVE_TITLE = Цель | ||
ZPO_OBJECTIVE_HUMAN = Следуйте к отметкам для выполнения целей | ||
ZPO_OBJECTIVE_ZOMBIE = Не дайте выжившим выполнить цель | ||
ZP_RESPAWN_TITLE = Возрождение | ||
ZP_RESPAWN_ZOMBIE = Вскоре, Вы возродитесь^nследите за жизнями в правой нижней части экрана | ||
ZP_RESPAWN_HUMAN = Вскоре, Вы воздродитесь за зомби... | ||
ZP_RESPAWN_NOLIVES = Жизней больше нет^nОжидайте, пока появится больше жизней | ||
ZP_ITEM_PICKUP_TITLE = <E> | ||
ZP_ITEM_PICKUP = Подобрать предмет |
Binary file not shown.
Binary file not shown.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
Binary file not shown.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
This file was deleted.
Oops, something went wrong.
This file was deleted.
Oops, something went wrong.
This file was deleted.
Oops, something went wrong.
This file was deleted.
Oops, something went wrong.
This file was deleted.
Oops, something went wrong.
This file was deleted.
Oops, something went wrong.
This file was deleted.
Oops, something went wrong.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,9 @@ | ||
8 | ||
weapon 320 zombiepanic/v100/320hud1 0 80 80 20 | ||
weapon_s 320 zombiepanic/v100/320hud1 0 100 80 20 | ||
ammo 320 zombiepanic/v100/320hud2 18 16 18 18 | ||
weapon 640 zombiepanic/v100/640hud1 0 90 170 45 | ||
weapon_s 640 zombiepanic/v100/640hud4 0 90 170 45 | ||
ammo 640 zombiepanic/v100/640hud7 24 72 24 24 | ||
crosshair 640 zombiepanic/v100/magnum_xhair 0 0 64 64 | ||
autoaim 640 zombiepanic/v100/magnum_xhair 0 0 64 64 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,11 @@ | ||
10 | ||
weapon 320 zombiepanic/v100/320hud1 0 120 80 20 | ||
weapon_s 320 zombiepanic/v100/320hud1 0 140 80 20 | ||
ammo 320 zombiepanic/v100/320hud2 0 16 18 18 | ||
ammo2 320 zombiepanic/v100/320hud2 36 16 18 18 | ||
weapon 640 zombiepanic/v100/640hud1 0 135 170 45 | ||
weapon_s 640 zombiepanic/v100/640hud4 0 135 170 45 | ||
ammo 640 zombiepanic/v100/640hudz 177 0 24 24 | ||
ammo2 640 zombiepanic/v100/640hud7 48 72 24 24 | ||
crosshair 640 zombiepanic/v100/colt_xhair 0 0 64 64 | ||
autoaim 640 zombiepanic/v100/colt_xhair 0 0 64 64 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,9 @@ | ||
8 | ||
weapon 320 zombiepanic/v100/320hud1 0 40 80 20 | ||
weapon_s 320 zombiepanic/v100/320hud1 0 60 80 20 | ||
ammo 320 zombiepanic/v100/320hud2 0 16 18 18 | ||
weapon 640 zombiepanic/v100/640hud1 0 45 170 45 | ||
weapon_s 640 zombiepanic/v100/640hud4 0 45 170 45 | ||
ammo 640 zombiepanic/v100/640hud7 0 72 24 24 | ||
crosshair 640 zombiepanic/v100/pistol_xhair 0 0 64 64 | ||
autoaim 640 zombiepanic/v100/pistol_xhair 0 0 64 64 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,5 @@ | ||
4 | ||
weapon 320 zombiepanic/v100/320hud1 0 0 80 20 | ||
weapon_s 320 zombiepanic/v100/320hud1 0 20 80 20 | ||
weapon 640 zombiepanic/v100/640hud1 0 0 170 45 | ||
weapon_s 640 zombiepanic/v100/640hud4 0 0 170 45 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
6 | ||
weapon 320 zombiepanic/v100/320hud1 160 0 80 20 | ||
weapon_s 320 zombiepanic/v100/320hud1 160 20 80 20 | ||
ammo 320 zombiepanic/v100/320hud2 36 34 18 18 | ||
weapon 640 zombiepanic/v100/640hud3 0 0 170 45 | ||
weapon_s 640 zombiepanic/v100/640hud6 0 0 170 45 | ||
ammo 640 zombiepanic/v100/640hud7 48 96 24 24 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
6 | ||
weapon 320 zombiepanic/v100/320hud1 160 40 80 20 | ||
weapon_s 320 zombiepanic/v100/320hud1 160 60 80 20 | ||
ammo 320 zombiepanic/v100/320hud2 54 34 18 18 | ||
weapon 640 zombiepanic/v100/640hud3 0 45 170 45 | ||
weapon_s 640 zombiepanic/v100/640hud6 0 45 170 45 | ||
ammo 640 zombiepanic/v100/640hud7 72 96 24 24 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,9 @@ | ||
8 | ||
weapon 320 zombiepanic/v100/320hud1 0 160 80 20 | ||
weapon_s 320 zombiepanic/v100/320hud1 0 180 80 20 | ||
ammo 320 zombiepanic/v100/320hud2 54 16 18 18 | ||
weapon 640 zombiepanic/v100/640hud1 0 180 170 45 | ||
weapon_s 640 zombiepanic/v100/640hud4 0 180 170 45 | ||
ammo 640 zombiepanic/v100/640hud7 72 72 24 24 | ||
crosshair 640 zombiepanic/v100/shotgun_xhair 0 0 64 64 | ||
autoaim 640 zombiepanic/v100/shotgun_xhair 0 0 64 64 |
2 changes: 1 addition & 1 deletion
2
...s/sprites/zombiepanic/b1/weapon_swipe.txt → ...sprites/zombiepanic/v100/weapon_swipe.txt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
3 | ||
weapon 640 640hud2 0 90 170 45 | ||
weapon_s 640 640hud5 0 90 170 45 | ||
ammo 640 zombiepanic/b1/640zombiehead 0 0 56 300 | ||
ammo 640 zombiepanic/v100/640zombiehead 0 0 56 300 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.