Releases: HomeOfVapourSynthEvolution/VapourSynth-EEDI2
Releases · HomeOfVapourSynthEvolution/VapourSynth-EEDI2
r7
- Squeeze a bit of speed by replacing some multiplication and division with bit shift.
r6
- Fix crash that a frame reference is not properly freed.
r4
Use C++ casting operator instead of C-style type casting.
Code cleanup.
r3
Avoid possibly non-threadsafe behavior
r2
Fix error that mthresh and vthresh was not properly initialized
and allocate buffer in getframe to prevent from being written by more
than one thread