Add a way to move camera infinitely (add pointerlock) #6181
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I discovered that the mouse functionality is unusable with a three-monitor setup. Even with just one monitor, I still find it annoying to use as the mouse can hit the screen corner.
closes #1352
And I also refactored code a bit so it easier to read.
I decided to not enable new functionality by default (as it has problem that you can see on gif).
When pointerlock gets released cursor position is misleading and it gets updated after mousemove event. I think the proper solution would be to change cursor behavior so it stays on the same place and arrow indicates moving direction instead.
GIF