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**LethalLevelLoader** | ||
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**A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.** | ||
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**Thunderstore Link:** | ||
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**Discord Thread:** | ||
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**Description** | ||
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**PLEASE NOTE:** This Mod is currently very early in development. Use with the understanding that there will be issues that cannot be resolved until more practical testing and bug reporting occurs. | ||
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**LethalLevelLoader** is a custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company. | ||
Mod Developers can provide LethalLevelLoader with their custom content via code or via automatic assetbundle detection, From there LethalLevelLoader will seamlessly load it into the game. | ||
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This API is dependant on **LethalLib**, As it was originaly intended to be a direct update to Evaisa & SkullCrusher's mod. | ||
It has temporaily been split into this secondary release to allow for more unstable releases, in order to stress test it's systems and collect bug reports from active developers and players. | ||
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Currently all Item & Scrap related systems have not been implemented in this mod and should use LethalLib's systems instead. | ||
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This Mod is Likely To Be Incompataible with **LethalExpansion**, Due To The inherit conflicts involved in changing the same systems. | ||
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**How To Use (Users / Players)** | ||
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Simply install LethalLevelLoader and LethalLib. | ||
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If a mod using **LethalLevelLoader** supplies a **.lethalbundle** file, **LethalLevelLoader** will automatically find and load it’s content as long as it’s in the /plugins/ folder (Subfolders will be detected) | ||
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**How To Use (Modders / Developers)** | ||
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Please refer to the LethalLevelLoader Wiki for documentation on utalising this API for your custom content | ||
https://github.com/IAmBatby/LethalLevelLoader/wiki | ||
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**Features Currently Supported** | ||
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* Manual Custom SelectableLevel (Moon) Integration & Injection | ||
* Automatic Custom SelectableLevel (Moon) Integration & Injection Via AssetBundles | ||
* Manual Custom DungeonFlow (Dungeon) Integration & Injection | ||
* Automatic TerminalKeyword & TerminalNode creation for Custom SelectableLevels’s | ||
* Automatic Injection Of DungeonFlows Into SelectableLevel's Based On Level Tags, Author, Level Name & Route Price | ||
* Controllable Overriding Of Dungeon Size Multiplier | ||
* Automatic Custom SelectableLevel Content NetworkObject Registration | ||
* Manual Custom DungeonFlow Content NetworkObject Registration | ||
* Automatic Custom SelectableLevel Content Re-Assigning For References To Vanilla Content | ||
* Automatic Custom DungeonFlow Content Re-Assigning For References To Vanilla Content | ||
* Automatic Warmup Of Shaders Found In Custom SelectableLevel's And Custom DungeonFlow's | ||
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**Features Currently Unsupported (Upcoming)** | ||
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* Generation Of Multiple Dungeons In A Single SelectableLevel | ||
* Dynamic Terminal >moons List Categories / Groups | ||
* Dynamic Injection Of Custom Scrap Based On Tags, Author, Level Name & Route Price | ||
* Asynchronous AssetBundle Loading | ||
* Custom DunGen Archetype Injection | ||
* Custom DunGen Line Injection | ||
* Custom DunGen Node Injection | ||
* Custom DunGen Tile Injection | ||
* Custom Weather Integration | ||
* More Config Options | ||
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**Known Issues** | ||
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* Automatic Generation Of Level >info TerminalNode's Is Currently Broken | ||
* FirstEnterDungeonAudio's Are Possibly Broken | ||
* Certain AudioMixerGroup's In Custom Content Are Possibly Misassigned. | ||
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**Credits** | ||
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* **Evaisa** *(This Mod is directly based from LethalLib's codebase and couldn't have been made without it's pre-existing foundations.)* | ||
* **SkullCrusher** *(This Mod is directly based from SkullCrusher's LethalLib' Fork and couldn't have been made without it's pre-existing foundations.)* | ||
* **HolographicWings** *(This Mod was inspired by LethalExpansion and couldn't have been made without HolographicWing's support and research.)* | ||
* **KayNetsua** *(This Mod was internally tested using KayNetsua's "E Gypt" Custom Level and KayNetsua assisted in testing LethalLevelLoader's usage)* | ||
* **Badhamknibb** *(This Mod was internally tested using Badhamknibb's "SCP Foundation" Custom Dungeon and Badhamknibb's assisted in testing LethalLevelLoader's usage)* | ||
* **Scoopy** *(This Mod was internally tested using Scoopy's "LethalExtension Castle" Custom Dungeon and Scoopy assisted in testing LethalLevelLoader's usage)* | ||
* **Xilo** *(Xilo provided multiple instances of Bepinex & Unity.Netcode related support during the development of this Mod.)* | ||
* **Lordfirespeed** *(Lordfirespeed provided multiple instances of Bepinex & Unity.Netcode related support during the development of this Mod.)* |
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{ | ||
"name": "LethalLevelLoader", | ||
"version_number": "1.0.1", | ||
"website_url": "https://github.com/IAmBatby/LethalLevelLoader", | ||
"description": "A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.", | ||
"dependencies": [ | ||
"Evaisa-LethalLib-0.10.1", | ||
"BepInEx-BepInExPack-5.4.2100" | ||
] | ||
} |
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