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Tools - Update SQF Validator and others from ACE3, More relative incl…
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…udes (#1282)

Co-authored-by: PabstMirror <[email protected]>
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jonpas and PabstMirror authored Sep 12, 2023
1 parent 42bbe4a commit 10d2035
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/functions/__PREP__.sqf
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#include "script_component.hpp"
#include "..\script_component.hpp"


PREP_MODULE(functions,preset_information);
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/functions/fnc_onChannelKnobPress.sqf
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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Handles the event of turning the channel radio knob or changing the block. It essentially sets a new channel as active
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/functions/fnc_onVolumeKnobPress.sqf
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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Handles the event of turning the volume radio knob.
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/functions/fnc_preset_information.sqf
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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Initialises and registers the default presets with the initial values of transmitting and receiving frequencies for each of the channels.
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/functions/fnc_render.sqf
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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Renders the radio when opened.
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1 change: 0 additions & 1 deletion addons/sys_bf888s/functions/script_component.hpp

This file was deleted.

2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/__PREP__.sqf
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#include "script_component.hpp"
#include "..\script_component.hpp"

PREP_MODULE(radio,initializeRadio);

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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_closeGui.sqf
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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Close radio GUI. Event raised by onUnload (BF888S_RadioDialog).
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_getChannelData.sqf
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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Returns all information regarding the parsed radio channel.
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_getChannelDataInternal.sqf
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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* SHORT DESCRIPTION
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_getChannelDescription.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Returns the description of the currently selected channel. Used in the transmission hint.
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_getCurrentChannel.sqf
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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Returns the current channel of the active radio.
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_getCurrentChannelData.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Gets the channel data. It consists of mode, transmitting and receiving frequencies and power
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_getCurrentChannelInternal.sqf
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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Returns the unique identity of the current channel.
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_getExternalAudioPosition.sqf
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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
*
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_getOnOffState.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* SHORT DESCRIPTION
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_getSpatial.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Returns the spatial configuration of the radio.
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_getState.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Function to obtain the content of the radio data hash for the event data key
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_getStates.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Does nothing
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_getVolume.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Returns the current radio volume.
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_handleBeginTransmission.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Function called when starting a transmission. For the BF-888S it does nothing.
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_handleEndTransmission.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Function called when the radio transmission is ended. It manages the radio behaviour if there
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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Handles multiple transmissions in the "singleChannel" mode. In this mode, the following parameters
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_handlePTTDown.sqf
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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Function called when PTT key is pressed. The most important aspect is setting the PTTDown flag
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_handlePTTUp.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Function called when PTT key is released. The most important aspect is setting the PTTDown flag
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_handleSignalData.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Allows for further processing of signal data.
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_initializeRadio.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Initialises a radio by givint it a radio ID. This only happens once and the default
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_isExternalAudio.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* SHORT DESCRIPTION
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_openGui.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Opens the GUI of the radio. This is trigered by either double-click in the inventory,
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_setChannelData.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Sets the channel data. On a BF-888S this cannot be changed.
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_setCurrentChannel.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Sets the desired channel as current.
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_setOnOffState.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Sets the radio on (1) or off (0).
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_setSpatial.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Sets the spatial configuration of the radio. Possible values are -1 (left), 0 (center) and 1 (right).
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_setState.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Sets the a key pair content into the radioData hash.
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2 changes: 1 addition & 1 deletion addons/sys_bf888s/radio/fnc_setVolume.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Sets the volume of the current radio.
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1 change: 0 additions & 1 deletion addons/sys_bf888s/radio/script_component.hpp

This file was deleted.

2 changes: 1 addition & 1 deletion addons/sys_components/fnc_toggleAntennaDir.sqf
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@@ -1,3 +1,4 @@
#include "script_component.hpp"
/*
* Author: ACRE2Team
* Toggles the player's antenna direction (alignment).
Expand All @@ -13,7 +14,6 @@
*
* Public: No
*/
#include "script_component.hpp"

private _dir = acre_player getVariable [QEGVAR(sys_core,antennaDirUp), false];

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2 changes: 1 addition & 1 deletion addons/sys_core/fnc_hasItem.sqf
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@@ -1,3 +1,4 @@
#include "script_component.hpp"
/*
* Author: ACRE2Team
* Checks if a unit has a specific item.
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*
* Public: No
*/
#include "script_component.hpp"

params [["_unit", objNull], ["_item", ""]];

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2 changes: 1 addition & 1 deletion addons/sys_core/fnc_ignoreAntennaDirection.sqf
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@@ -1,3 +1,4 @@
#include "script_component.hpp"
/*
* Author: ACRE2Team
* Use this to enable/disable the ignoring of antenna direction in the radio signal simulation.
Expand All @@ -13,7 +14,6 @@
*
* Public: No
*/
#include "script_component.hpp"

if (!hasInterface) exitWith {false};

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2 changes: 1 addition & 1 deletion addons/sys_core/fnc_uniqueItems.sqf
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@@ -1,3 +1,4 @@
#include "script_component.hpp"
/*
* Author: mharis001, courtesy of ACE3 project.
* Returns list of unique items in a unit's inventory. Items are cached if unit is acre_player.
Expand All @@ -13,7 +14,6 @@
*
* Public: No
*/
#include "script_component.hpp"

params ["_unit"];

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9 changes: 9 additions & 0 deletions addons/sys_intercom/script_component.hpp
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Expand Up @@ -37,3 +37,12 @@
#define MINIMUM_INTERCOM_ACCENT_VOLUME 0.1

#define MAIN_DISPLAY (findDisplay 31337)

// VIC3
#define VIC3FFCS_WORK_KNOB_POSITIONS 6
#define VIC3FFCS_MONITOR_KNOB_POSITIONS 7

#define INTERCOM_STATIONSTATUS_INTERCOMKNOB "intercomKnob"
#define INTERCOM_STATIONSTATUS_MONITORKNOB "monitorKnob"
#define INTERCOM_STATIONSTATUS_VOLUMEKNOB "volumeKnob"
#define INTERCOM_STATIONSTATUS_WORKKNOB "workKnob"
2 changes: 1 addition & 1 deletion addons/sys_intercom/vic3/__PREP__.sqf
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#include "script_component.hpp"
#include "..\script_component.hpp"

PREP_MODULE(vic3,vic3ffcsConfig);
PREP_MODULE(vic3,vic3ffcsOnIntercomKnobPress);
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2 changes: 1 addition & 1 deletion addons/sys_intercom/vic3/fnc_vic3ffcsConfig.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Configures the VIC-3 FFCS station.
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Handles turning the intercom knob.
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Handles turning the monitor knob.
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2 changes: 1 addition & 1 deletion addons/sys_intercom/vic3/fnc_vic3ffcsOnVolumeKnobPress.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Handles turning the volume knob.
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2 changes: 1 addition & 1 deletion addons/sys_intercom/vic3/fnc_vic3ffcsOnWorkKnobPress.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Handles turning the work knob.
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2 changes: 1 addition & 1 deletion addons/sys_intercom/vic3/fnc_vic3ffcsRender.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* Renders the VIC3 FFCS when opened.
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9 changes: 0 additions & 9 deletions addons/sys_intercom/vic3/script_component.hpp

This file was deleted.

2 changes: 1 addition & 1 deletion addons/sys_prc117f/farris_menus/Loading.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* SHORT DESCRIPTION
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2 changes: 1 addition & 1 deletion addons/sys_prc117f/farris_menus/MODE.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* SHORT DESCRIPTION
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2 changes: 1 addition & 1 deletion addons/sys_prc117f/farris_menus/Main.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* SHORT DESCRIPTION
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2 changes: 1 addition & 1 deletion addons/sys_prc117f/farris_menus/OPT.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* SHORT DESCRIPTION
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2 changes: 1 addition & 1 deletion addons/sys_prc117f/farris_menus/PGM.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* SHORT DESCRIPTION
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2 changes: 1 addition & 1 deletion addons/sys_prc117f/farris_menus/SQ.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* SHORT DESCRIPTION
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2 changes: 1 addition & 1 deletion addons/sys_prc117f/farris_menus/__PREP__.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"

MENU_DEFINITION(farris_menus,Loading);
MENU_DEFINITION(farris_menus,Main);
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1 change: 0 additions & 1 deletion addons/sys_prc117f/farris_menus/script_component.hpp

This file was deleted.

2 changes: 1 addition & 1 deletion addons/sys_prc117f/menus/__PREP__.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"

PREP_MODULE(menus,onButtonPress);
PREP_MODULE(menus,defaultButtonPress);
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2 changes: 1 addition & 1 deletion addons/sys_prc117f/menus/fnc_callButtonFunctor.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* SHORT DESCRIPTION
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2 changes: 1 addition & 1 deletion addons/sys_prc117f/menus/fnc_callCompleteFunctor.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* SHORT DESCRIPTION
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2 changes: 1 addition & 1 deletion addons/sys_prc117f/menus/fnc_callEntryFunctor.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* SHORT DESCRIPTION
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2 changes: 1 addition & 1 deletion addons/sys_prc117f/menus/fnc_callRenderFunctor.sqf
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@@ -1,4 +1,4 @@
#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: ACRE2Team
* SHORT DESCRIPTION
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