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Use fbx anim for using additive ref pose
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IJEMIN committed Jun 27, 2019
1 parent eecb020 commit e326803
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Showing 6 changed files with 2,280 additions and 82 deletions.
101 changes: 32 additions & 69 deletions TPS Start Project/Assets/Animations/Shooter Animator.controller
Original file line number Diff line number Diff line change
Expand Up @@ -235,7 +235,7 @@ AnimatorState:
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_IKOnFeet: 1
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
Expand Down Expand Up @@ -269,15 +269,9 @@ AnimatorController:
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
- m_Name: Turn
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
- m_Name: Angle
m_Type: 1
m_DefaultFloat: 0
m_DefaultFloat: 0.5
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
Expand Down Expand Up @@ -348,63 +342,6 @@ AnimatorController:
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!206 &132729484564402647
BlendTree:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Blend Tree
m_Childs:
- serializedVersion: 2
m_Motion: {fileID: 7400000, guid: aec33c38109864b97b5487606fa03483, type: 2}
m_Threshold: -1
m_Position: {x: -1, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendParameter: Vertical Move
m_Mirror: 0
- serializedVersion: 2
m_Motion: {fileID: 7400000, guid: aec33c38109864b97b5487606fa03483, type: 2}
m_Threshold: 1
m_Position: {x: 1, y: 0}
m_TimeScale: -1
m_CycleOffset: 0
m_DirectBlendParameter: Vertical Move
m_Mirror: 0
m_BlendParameter: Angle
m_BlendParameterY: Vertical Move
m_MinThreshold: -1
m_MaxThreshold: 1
m_UseAutomaticThresholds: 0
m_NormalizedBlendValues: 0
m_BlendType: 0
--- !u!1102 &1718334576685419814
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Blend Tree
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 132729484564402647}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &2545565362307397616
AnimatorStateMachine:
serializedVersion: 5
Expand All @@ -415,8 +352,8 @@ AnimatorStateMachine:
m_Name: Aim
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 1718334576685419814}
m_Position: {x: 270, y: -10, z: 0}
m_State: {fileID: 3554642683180003874}
m_Position: {x: 360, y: 90, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
Expand All @@ -426,7 +363,7 @@ AnimatorStateMachine:
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 1718334576685419814}
m_DefaultState: {fileID: 3554642683180003874}
--- !u!1101 &3054656923975889276
AnimatorStateTransition:
m_ObjectHideFlags: 1
Expand All @@ -452,6 +389,32 @@ AnimatorStateTransition:
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &3554642683180003874
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Aiming
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 1
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 1
m_Motion: {fileID: 7400000, guid: d7563e98628ac8e44b0db10c9bbe3e74, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter: Angle
--- !u!206 &3788395769625379613
BlendTree:
m_ObjectHideFlags: 1
Expand Down Expand Up @@ -614,7 +577,7 @@ AnimatorStateMachine:
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -741431490116847293}
m_Position: {x: 280, y: 160, z: 0}
m_Position: {x: 270, y: 160, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
Expand Down

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