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ITCarlowGraphics

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  1. OpenGL_3_samples OpenGL_3_samples Public

    Sample code demonstrating implementation of basic elements of OpenGL3 using SFML as support

    C++

  2. C4_LightingAssessment_Starter C4_LightingAssessment_Starter Public

    Starter kit for C4 Graphics Lighting & texturing assessment

    C++

  3. EntityComponentSystem EntityComponentSystem Public

    C++

  4. GLSL_SFML_SpecularReflection GLSL_SFML_SpecularReflection Public

    Specular reflection GLSL & SFML

    C++

  5. ThomasWasAlone ThomasWasAlone Public

    C++

  6. KDiff3_exercise KDiff3_exercise Public

    C++ 1

Repositories

Showing 10 of 11 repositories
  • EndScreen Public
    ShaderLab 0 0 0 0 Updated Dec 10, 2024
  • C# 0 1 0 0 Updated Dec 10, 2024
  • ShaderLab 0 0 0 0 Updated Dec 9, 2024
  • CustomCards Public
    Jupyter Notebook 0 0 0 0 Updated May 22, 2024
  • Achievements Public
    C# 0 0 0 0 Updated Apr 22, 2024
  • C++ 0 0 0 0 Updated Oct 14, 2016
  • C++ 0 1 0 0 Updated Sep 30, 2016
  • C4_LightingAssessment_Starter Public

    Starter kit for C4 Graphics Lighting & texturing assessment

    C++ 0 0 0 0 Updated Mar 1, 2016
  • GLSL_SFML_SpecularReflection Public

    Specular reflection GLSL & SFML

    C++ 0 0 0 0 Updated Feb 16, 2016
  • C++ 0 0 0 0 Updated Sep 9, 2015