Skip to content

How to create a first‐person perspective demo of your final

mimiyin edited this page Dec 5, 2023 · 4 revisions

Rehearse your demo for someone who is unfamiliar with your project.

If you are presenting an experience...

  • Set the mood: Lights, window shades?
  • Describe the physical set-up. Use pictures and diagrams to show us rather than trying to explain it verbally.
  • Walk us through the experience step-by-step from the perspective of the user/audience/participant.
  • Show us your "ideal" interaction. How do you hope your audience will interact with and experience your work?
  • If applicable, point out moments when users can make a choice. Be extra clear about what the choices are and which one you're choosing to demo. Give us some reasons why they would make one choice over another.
    • If there is time, show us 2 possible ways through your experience.

If you are presenting a sketch...

  • Design a beginning, middle and end to our experience of the sketch. (Aim for 30-60s.)
  • Then, strip it down and reveal the algorithm layer by layer.

For both:

  • As much as possible, show us rather than explain what you did.
  • Spend 2x as much time as you think you need on each thing you're showing us to make sure we actually SEE/HEAR/EXPERIENCE it. Demos always go too fast.
  • Try to refrain from telling us how you would like us to experience your project until the end.
  • Be prepared to answer the following questions about your project:
    • What do you find interesting about what you created?
    • How did creating it in code affect the nature of the concept? (As compared to if you were to create it by using a piece of software.)