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… Collection View Layout system in Unity using Gameobjects, with a couple of example flow layouts to demonstrate how it works.
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Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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iTween can be used with all scripting languages that Unity supports including JavaScript, C# and Boo. To install iTween create a folder named "Plugins" in your project's assets (if you are using C# the location of iTween does not matter as long as it is inside your assets folder). | ||
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For complete documentation, examples and information visit: http://itween.pixelplacement.com |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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using UnityEngine; | ||
using System.Collections; | ||
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public class MoveSample : MonoBehaviour | ||
{ | ||
void Start(){ | ||
iTween.MoveBy(gameObject, iTween.Hash("x", 2, "easeType", "easeInOutExpo", "loopType", "pingPong", "delay", .1)); | ||
} | ||
} | ||
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Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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using UnityEngine; | ||
using System.Collections; | ||
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public class RotateSample : MonoBehaviour | ||
{ | ||
void Start(){ | ||
iTween.RotateBy(gameObject, iTween.Hash("x", .25, "easeType", "easeInOutBack", "loopType", "pingPong", "delay", .4)); | ||
} | ||
} | ||
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Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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using UnityEngine; | ||
using System.Collections; | ||
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public class SampleInfo : MonoBehaviour | ||
{ | ||
void OnGUI(){ | ||
GUILayout.Label("iTween can spin, shake, punch, move, handle audio, fade color and transparency \nand much more with each task needing only one line of code."); | ||
GUILayout.BeginHorizontal(); | ||
GUILayout.Label("iTween works with C#, JavaScript and Boo. For full documentation and examples visit:"); | ||
if(GUILayout.Button("http://itween.pixelplacement.com")){ | ||
Application.OpenURL("http://itween.pixelplacement.com"); | ||
} | ||
GUILayout.EndHorizontal(); | ||
} | ||
} | ||
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