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Pushing old project to github. This is the full project for showing a…
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… Collection View Layout system in Unity using Gameobjects, with a couple of example flow layouts to demonstrate how it works.
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IainS1986 committed Nov 12, 2017
1 parent 6a4c1c5 commit 94161a7
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5 changes: 5 additions & 0 deletions Assets/Plugins.meta

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5 changes: 5 additions & 0 deletions Assets/Plugins/Pixelplacement.meta

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5 changes: 5 additions & 0 deletions Assets/Plugins/Pixelplacement/iTween.meta

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5 changes: 5 additions & 0 deletions Assets/Plugins/Pixelplacement/iTween/ReadMe!.meta

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3 changes: 3 additions & 0 deletions Assets/Plugins/Pixelplacement/iTween/ReadMe!/ReadMe!.txt
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iTween can be used with all scripting languages that Unity supports including JavaScript, C# and Boo. To install iTween create a folder named "Plugins" in your project's assets (if you are using C# the location of iTween does not matter as long as it is inside your assets folder).

For complete documentation, examples and information visit: http://itween.pixelplacement.com
4 changes: 4 additions & 0 deletions Assets/Plugins/Pixelplacement/iTween/ReadMe!/ReadMe!.txt.meta

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5 changes: 5 additions & 0 deletions Assets/Plugins/Pixelplacement/iTween/Sample.meta

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10 changes: 10 additions & 0 deletions Assets/Plugins/Pixelplacement/iTween/Sample/MoveSample.cs
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using UnityEngine;
using System.Collections;

public class MoveSample : MonoBehaviour
{
void Start(){
iTween.MoveBy(gameObject, iTween.Hash("x", 2, "easeType", "easeInOutExpo", "loopType", "pingPong", "delay", .1));
}
}

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10 changes: 10 additions & 0 deletions Assets/Plugins/Pixelplacement/iTween/Sample/RotateSample.cs
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using UnityEngine;
using System.Collections;

public class RotateSample : MonoBehaviour
{
void Start(){
iTween.RotateBy(gameObject, iTween.Hash("x", .25, "easeType", "easeInOutBack", "loopType", "pingPong", "delay", .4));
}
}

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4 changes: 4 additions & 0 deletions Assets/Plugins/Pixelplacement/iTween/Sample/Sample.unity.meta

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16 changes: 16 additions & 0 deletions Assets/Plugins/Pixelplacement/iTween/Sample/SampleInfo.cs
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using UnityEngine;
using System.Collections;

public class SampleInfo : MonoBehaviour
{
void OnGUI(){
GUILayout.Label("iTween can spin, shake, punch, move, handle audio, fade color and transparency \nand much more with each task needing only one line of code.");
GUILayout.BeginHorizontal();
GUILayout.Label("iTween works with C#, JavaScript and Boo. For full documentation and examples visit:");
if(GUILayout.Button("http://itween.pixelplacement.com")){
Application.OpenURL("http://itween.pixelplacement.com");
}
GUILayout.EndHorizontal();
}
}

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