Advanced Rocketry is a mod about space, exploration, and resources
ADVANCED ROCKETRY DOES NOT ENSURE COMPATIBILITY WITH ANYTHING OTHER THAN FORGE. ANY SERVER SOFTWARE LIKE SPONGE, ETC HAS NO GUARANTEE OF SUPPORT
IF YOU KNOW YOUR ISSUE IS ONE OF SPONGE COMPATIBILITY, PLEASE BE ADVISED THAT IT WILL BE PUT ON BACKBURNER AND MAY NEVER BE RESOLVED
Discord link: https://discord.gg/BbBUmbX
Current Features:
- Rockets can be built from almost any block
- Space stations orbiting any planet/moon
- Warp ships to take players between said planets
- Planet Selection Guidance
- Basic machinery (to be redone at future date)
- Generates a fixed number of planets in a single solar system
- Fuel Mechanics
- Gas system (O2)
- Satellites
- Data collection of planets (not currently fully featured)
- Support for IC2 EU and RF
- Planets can be generated from XML
- Gravity generators for space stations
- Stations with day/night cycles
- More Satellites
- Mining Satellite (ish, is spacestation bound)
- Energy Collection Satellite
- Ore Scanning Satellite
- Collection of materials from asteroids
- Asteroids
- Automated Harvesting
- Research System
- Random asteroid parameters ( size, composition, location (polar coords)
- Research can be done to determine properties
- Manual Harvesting
- Player can select as a destination
- temporary dim in created, destroyed when last player leaves
- Collection of materials from gas giants
- Railguns to transfer goods between planets and stations
- Config for mapping dims added by other mods to planets
- Gravity generators for local areas on planets
- Black holes that you can use for power
Future Features:
- Other engine types for space ships(ion/plasma)
- Terraforming
- Orbital factories
- Rovers (maybe? planetary exploration?)
- Docking (maybe..)
- Planetary Mapping System (feasible?)
- More Satellites
- Weather Control Satellite
- Mapping satellite (feasible?)
- Clean Rooms
- Research Tree (possible use for planetary data, hire villagers as scientists for you lab!)
- Supports for more power systems
- Remove RF dependance
- Planets actually moving in their orbits
- Stations can be positioned over certain locations on planets
- Colony management system (seed testificates throughout the universe?)
- Telescopes -
- Water Detectors (increases info on %dry) ~ space only
- Chemical Detectors (increases chance of finding planets rich in certain ores) ~ space only
- Atmospheric Detectors (increases info on pressure; when combined with chemical can detect if planet has harvestable/hazardous gasses) ~ ground and space
- Temperature Detector (increases info on planetary temperature) ~ space only
- Star Scanner (increases the likelihood of finding planets orbiting a star; higher level allows for smaller planets) ~ ground and Space
- Radio interferometry (lets you discover black holes and get any data quickly ~ ground only
- Hardmode
- Must protect space stations from meteors
- Rockets require life support
- Space ships require stasis chamber and must be provided with food (unless warp) - tranz9999
- Heat system for machines and plasma engine