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tolstenko authored Oct 3, 2023
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# Memory-efficient Data Structure for Maze Generation
# Memory-efficient Data Structure for Procedural Maze Generation

In this post, you will learn how to create a memory-efficient data structure for maze generation. We will jump from a 320 bits data structure to just 2! It is achieved by taking a bunch of clever decisions, changing the referential and doing some math. Be warned, this not for the fainted hearts. Are you brave enough?

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