Update README.md #5
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name: Actions 😎 | |
on: [push, pull_request] | |
jobs: | |
buildWebGL: | |
name: Build my project ✨ | |
runs-on: ubuntu-latest | |
steps: | |
# Checkout | |
- name: Checkout repository 🛒 | |
uses: actions/checkout@v2 | |
with: | |
lfs: true | |
# # Git LFS | |
# - name: Create LFS file list | |
# run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id | |
# | |
# - name: Restore LFS cache | |
# uses: actions/cache@v2 | |
# id: lfs-cache | |
# with: | |
# path: .git/lfs | |
# key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }} | |
# | |
# - name: Git LFS Pull | |
# run: | | |
# git lfs pull | |
# git add . | |
# git reset --hard | |
# Cache | |
- name: Cache 💾 | |
uses: actions/cache@v2 | |
with: | |
path: Library | |
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} | |
restore-keys: | | |
Library- | |
# Build | |
- name: Build project 🔨 | |
uses: game-ci/unity-builder@v2 | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
# UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
# UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
targetPlatform: WebGL | |
- name: Deploy 🚀 | |
uses: JamesIves/github-pages-deploy-action@v4 | |
with: | |
folder: build/WebGL/WebGL # The folder the action should deploy. | |
single-commit: true | |
# - name: GitHub Pages | |
# env: | |
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
# # You may pin to the exact commit or the version. | |
# # uses: crazy-max/ghaction-github-pages@a117e4aa1fb4854d021546d2abdfac95be568a3a | |
# uses: crazy-max/[email protected] | |
# with: | |
# # Git domain (default github.com) | |
# #domain: # optional, default is github.com | |
# # GitHub repository where assets will be deployed (default $GITHUB_REPOSITORY) | |
# #repo: # optional | |
# # Git branch where assets will be deployed | |
# #target_branch: # optional, default is gh-pages | |
# # Create incremental commit instead of doing push force | |
# #keep_history: # optional, default is false | |
# # Allow an empty commit to be created | |
# #allow_empty_commit: # optional, default is true | |
# # Build directory to deploy | |
# build_dir: bin-emscripten/bin/ | |
# # Whether to treat build_dir as an absolute path | |
# #absolute_build_dir: # optional, default is false | |
# # If enabled, the content of symbolic links will be copied | |
# #follow_symlinks: # optional, default is false | |
# # The committer name and email address | |
# #committer: # optional | |
# # The author name and email address | |
# #author: # optional | |
# # Commit message | |
# #commit_message: # optional | |
# # Write the given domain name to the CNAME file | |
# #fqdn: # optional | |
# # Allow Jekyll to build your site | |
# #jekyll: # optional, default is true | |
# # If enabled, nothing will be pushed | |
# #dry_run: # optional, default is false | |
# # Enable verbose output | |
# #verbose: # optional, default is false | |
# # Output | |
# - uses: actions/upload-artifact@v2 | |
# with: | |
# name: Build | |
# path: build | |
# deployPages: | |
# needs: buildWebGL | |
# name: Deploy to Github Pages 🚀 | |
# runs-on: ubuntu-latest | |
# steps: | |
# - name: Checkout code | |
# uses: actions/checkout@v2 | |
# | |
# - uses: actions/download-artifact@v2 | |
# with: | |
# name: build-WebGL | |
# path: build | |
# | |
# - name: Deploy 🚀 | |
# uses: JamesIves/[email protected] | |
# with: | |
# branch: gh-pages | |
# folder: build/WebGL |