CreativeZone adds creative mode to EndZone a World apart survival city builder game (Endzone-Game.com).
Plan, build, edit and shape up EndZone's post apocalyptic world and colony trapped within. Make perfect home for your settlers and explore high end buildings and game mechanics without resource constrains.
Spawn and upgrade buildings instantly without resources
Destroy and replace buildings instantly
Build streets easily with advanced street builder
Adjust environment radiation levels
Spawn plants, trees, scrap piles and wildlife
Edit terrain/landscape and water location
- Fist of all you need to obtain mod loader PatchZone. To get it follow Installation guide.
- Start PatchZone and add CreativeZone (github.com/InflexCZE/CreativeZone) to the "Active mods" list.
- Close PatchZone and start the game as usual
- You should see "Creative Zone" mark in left top corner.
In case of any issues, cleanup your game installation, make sure you have correct version of the mod and repeat installation process.
In order to return the game back to vanilla state, open PatchZone and disable CreativeZone mod.
CreativeZone doesn't modify vanilla game files so it is not necessary to reinstall the game or perform game integrity verification (Steam).
If you feel like there is something missing in the CreativeZone, find bugs or room for improvements, feel free to open an issue or commit pull request directly.
Q: Can I use CreativeZone patching framework to make my own EndZone mod?
A: Sure, the more mods the more fun for all of us!
CreativeZone is published under GPL license which permits you to re-use and re-distribute its parts but keep in mind that in such case you should play fair and open-source your project as well. Game modding and scripting is often gateway to programming world (needles to say very enjoyable) for many newby programmers so having sources and examples they can learn from is vital for healthy community.
CreativeZone can make the game unstable and/or crash. Edited worlds may get corrupted after save and/or may not function properly when switched back to survival. Loading CreativeZone to version of the game it is not released for is not advised. It is likely that it will not load and/or not function properly.
Under no circumstances shall the author(s) be held responsible or liable in any way for any claims, damages, losses, expenses, costs or liabilities whatsoever caused directly or indirectly by CreativeZone and/or derived software.