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JBShady committed Jun 20, 2023
1 parent c497fc8 commit f666918
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4 changes: 3 additions & 1 deletion README.md
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Expand Up @@ -14,18 +14,20 @@ This mod contains bug fixes, quality of life tweaks, fixed inconsistencies, and
* If you notice any issues with the mod after compiling, please let me know. However, I tested the files on a fresh install and everything appeared to work.
* Keep in mind that not every script file (.gsc & .csc) in the \mods directory has been modified, but having them all gives you complete control of every aspect of each map

<p align="center">
nazi_zombie_remastered (Nacht Der Untoten)

nazi_zombie_remastered_dlc1 (Verrückt)

nazi_zombie_remastered_dlc2 (Shi No Numa)

nazi_zombie_remastered_dlc3 (Der Riese)
</p>

## Change Notes

### General
* Added all zombiemode achievements that were on the console version: tracked through player stats, available on the main menu, display a completion notification with sound, an image, and text
* Added all zombie mode achievements that were on the console version, all tracked through player stats, available on the main menu, and will display a completion notification with sound, an image, and text
* All maps now use the same (more optimized) zombie spawning formula as Der Riese, fixing the unbalanced 24-limit on solo. Togglable with the new "Gametype" setting in Game Options.
* All maps now make use of improved scripting and bug fixes that were only added into the later DLCs.
* AI no longer pushes, creating a "grabbing" effect where touching zombies slowed the player down. Togglable with the new "Enemy Pushing" setting in Game Options.
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2 changes: 1 addition & 1 deletion mods/nazi_zombie_remastered/maps/_zombiemode_powerups.gsc
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Expand Up @@ -73,7 +73,7 @@ powerup_hud_overlay()
level.powerup_hud[i].horzAlign = "center";
level.powerup_hud[i].vertAlign = "bottom";
level.powerup_hud[i].x = -32 + (i * 15);
level.powerup_hud[i].y = level.powerup_hud[i].y - 35;
level.powerup_hud[i].y = level.powerup_hud[i].y - 50;
level.powerup_hud[i].alpha = 0.8;
//hud SetShader( shader_inst, 24, 24 );
}
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1 change: 1 addition & 0 deletions mods/nazi_zombie_remastered/mod.csv
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Expand Up @@ -124,6 +124,7 @@ localize,remastered_weap
xanim,viewmodel_ray_gun_idle_new
menufile,ui/hud.menu
rawfile,init_remastered.cfg
rawfile,default_controller_unbind.cfg
xmodel,viewmodel_usa_double_barrel_2023
localize,key
material,char1_bio
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