4.12.0 Beta 3
Pre-release
Pre-release
Welcome to the third and final beta for Blockbench 4.12!
To test this beta, download the required installation files from below, or enable the setting "Update to Pre-releases" inside Blockbench. Enabling this setting will tell Blockbench to always update to the latest pre-release, allowing you to test the latest features.
Please note that pre-release versions in general may be unstable and have more issues than release versions.
To test the web app, visit https://blockbench-dev.netlify.app/
Please report issues you find in the beta, make sure to specify the correct version.
For more info on the 4.12 update, read the update notes on the first beta: https://github.com/JannisX11/blockbench/releases/tag/v4.12.0-beta.1
Changes
- Made panels togglable by default
- Rearranged View menu to make Panels menu more accessible
- Added selection tolerance setting (for vertices and edges)
- Move mesh tools to new independent menu
- Support collections in animate mode
- Optional modifier for "Delete" action to keep edges or vertices
- Made proportional editing option always visible
- Changed some amend edit sliders back to num sliders
Technical Changes
- Added 'num_slider' as form input type
- Added outliner toggle support for material and other icons
Beta Fixes
- Fixed PBR maps not unapplying when setting uniform value
- Fixed group multi selection issues
- Fixed collections not getting exported
- Fixed collection multi selection
- Fixed group+element multi selection issue
- Fixed brush outline in rotated group
- Fixed #2629 undoing group duplication creates broken objects
- Upgraded electron to fix macOS issue where opening context menus would start dragging selection
- FIxed #2627 Cannot select UV faces of a cube with Per-Face UV mode in viewport
- Fixed #2628 keyframe shared actions apply to animation instead
- Fixed #2631 Magic wand and color selection changes are not saved
- Fixed Group Elements not working with group multi selection
- Fixed JPM exporter issues
- Fixed beta page netlify logo
- Fixed range selecting elements in outliner not working
- Fixed skin poses not loading fully
Fixes
- Fixed Move Texture with UV issue
- Fixed box UV template generator issue
- Fixed #2623 Paint Bucket broken in 3D view with an active selection area
- Fixed console error when hovering over cubes while mesh selected with knife tool