Releases
v4.7.3
v4.7.3 - The Reference Image Update [Patch 3]
Changes
Changed cuboid mesh default name to cuboid from cube
Adding reference image as blueprint by default when in side view
Added Reset Layout to help menu
Made Reset Layout unfold panels
Added texture selection event hooks
Improved mesh editing performance
Performance improvements
Support "context.is_first_person" for attachables
Fixes
Fixed #1883 UV editor textures stack when painting multiple elements
Fixed switching to paint mode de-syncing view mode selector
Fixed missing translation for Rotate UV
Fixed dialog methods using jQuery events
Improved long menu overflow
Force to lose WebGL context after deleting preview
Fixed issue when using loop cut on orphan edge
Fixed dropping texture on outliner overriding removed faces
Fixed removed store plugins being logged as installed
Fixed removed reference images reappearing after restart
Fixed actions not being deleted from toolbars when toolbar hidden
Fixed duplicated groups appearing at outliner bottom
Fixed #1000 Auto UV causes cube UV to exceed limits
Fixed #1864 Quad viewport blueprint issues
Fixed #1862 Animation controllers with particles and sounds don't load
Fixed cannot open context menu for controller particles and sounds
Fixed #1861 Ctrl + S does not save single animation controller
Fixed #1860 playback of loop modes in anim controllers
Fixed error when saving timeline setup
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