- Indie games/software development
- Founded in Jacksonville, Florida
- Making cool stuff since 2019
- Unity 2021+
- PhotonEngine Fusion 1.0 and PUN2
- SteamWorks FacePunch C# Wrapper
- JetBrains Rider
- Remote work with Parsec
- GitHub
- UI Toolkit
- Screen-space UI
- Editor tools
- UGUI
- World-space UI
- ScriptableObjects
- With Singletons for runtime dependency injection
- Config-related data
- Data persisting between scenes
- Assembly Definitions
- Reduces circular dependencies
- "New" Input System