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Dvar updates
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Removed unnecessary dvars in .cfg that are already in .gsc
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Jbleezy committed Jul 27, 2018
1 parent bca43a0 commit 55426a2
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Showing 2 changed files with 7 additions and 6 deletions.
11 changes: 7 additions & 4 deletions maps/_zombiemode.gsc
Original file line number Diff line number Diff line change
Expand Up @@ -1797,16 +1797,19 @@ onPlayerConnect_clientDvars()
// reset dvar that changes when double tap is bought
self SetClientDvar("player_burstFireCooldown", .2);

//self setClientDvar("cg_weaponCycleDelay", "100"); // added in menu options
self setClientDvar("cg_weaponCycleDelay", "100");

self setClientDvar( "aim_lockon_pitch_strength", 0.0 );
self setClientDvar( "aim_automelee_enabled", 0 );

self SetClientDvar("r_zombieNameAllowDevList", 0); // disable dev names on cosmonaut
// disable dev names on cosmonaut
self SetClientDvar("r_zombieNameAllowDevList", 0);

self SetClientDvar("cg_drawFPSLabels", 0); // makes FPS area in corner smaller
// makes FPS area in corner smaller
self SetClientDvar("cg_drawFPSLabels", 0);

self SetClientDvar("sv_cheats", 0); // uncomment on release
// uncomment on release
self SetClientDvar("sv_cheats", 0);

self SetClientDvar("g_friendlyFireDist", 0);

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2 changes: 0 additions & 2 deletions players/mods/Reimagined/config.cfg
Original file line number Diff line number Diff line change
@@ -1,7 +1,5 @@
seta asylum_start_room "random"
seta cg_fov_settings "90"
seta cg_hudDamageIconTime "3000"
seta cg_weaponCycleDelay "0"
seta character_dialog "1"
seta com_maxfps "90"
seta hud_playernames_on "1"
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