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Frequent feezing with 1.1.7 #226
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Will check when possible. |
Maybe. Rewind works by taking a lot of savestates; by default RetroArch takes one per frame, but I prefer to lower that rate to one per six frames. Could you please answer the following:
|
melonDS DS.zip I can tell for sure that Rewind has big performance impact and perhaps #215 can be attributed to that. I checked and old core didn't have rewind enabled. |
What version of melonDS DS are you using?
1.1.7
Does the problem happen in standalone melonDS?
I don't know.
What happened?
Updated to core v1.1.7 and already had 3 application freezes. Using Retroarch 1.19.1 Flatpak, the application froze completely until i killed it manually. I only play Mario Kart DS and once it froze in the menu (minutes after starting the game), and two times in game, after second and third race.
I have looked for any logs to share them here but cannot find them in Retroarch flatpak folder, logs folder is empty.
What should've happened instead?
No freezes.
Which platforms do you see the problem on?
Which versions of the OS?
Steam OS 3.5.19
Which libretro frontend are you using?
Retroarch 1.19.1 Flatpak
Terms
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