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Releases: JesseTG/melonds-ds

v1.0.2

19 Jan 21:16
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Changed

  • Add support for screen gaps between 0 and 126 pixels, inclusive.
    128-pixel gaps are no longer available due to
    libretro limits on how many core option values can be defined.

Fixed

  • Fixed an issue where the emulated console could not connect to the network.

v1.0.1

12 Jan 18:49
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Fixed

  • Unmark the core as experimental so it appears in RetroArch's core downloader by default.

v0.8.7

10 Jan 16:10
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Changed

  • Temporarily mark the core as experimental until
    we're sure that the Buildbot can handle it.

v0.8.6

09 Jan 22:47
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Fixed

  • Test release for CI purposes.

v0.8.5

09 Jan 22:10
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Fixed

  • Test release for CI purposes.

v0.8.4

09 Jan 21:50
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Fixed

  • Test release for CI purposes.

v0.8.3

09 Jan 21:09
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Fixed

  • Test release for CI purposes.

v0.8.2

09 Jan 14:47
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Fixed

  • Bump the version number after the release workflow failed to start.

v0.7.29

03 Jan 02:34
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Fixed

  • Fixed the screen remaining black if restarting the game with the OpenGL renderer.
  • Fixed an incorrect aspect ratio if changing the screen layout from the core options menu mid-game.
  • Fixed a loaded DSiWare ROM from being inserted into the virtual cartridge slot.

Changed

  • Reordered some options in the Screen category to prevent the cursor from jumping around
    when adjusting options that affect other options' visibility.

v0.7.28

28 Dec 13:17
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Changed

  • Updated melonDS to commit c926f79.
  • Stop providing universal macOS builds in favor of split x64/ARM64 builds.
  • Updated glm to commit 7882684.

Fixed

  • Fixed a memory leak involving the software renderer.
  • Fixed homebrew ROMs not saving data to the SD card.
  • Fixed incorrect information in some core option descriptions.