Releases: JesseTG/melonds-ds
Releases · JesseTG/melonds-ds
v1.1.8
Thanks to @oddballparty and a private sponsor for their generosity!
Added
- Added
RelWithDebInfo
builds that include Tracy support.
These will be distributed on GitHub for all supported platforms,
starting with this release. - Added
Debug
builds that include debugging information and limited optimizations.
Useful for debugging crashes and other issues,
not recommended for general gameplay. - Added a contributor's guide at
CONTRIBUTING.md
.
#107 - Added guidelines for reporting security vulnerabilities at
SECURITY.md
. - Added right-handed versions of the hybrid screen layouts.
#38
Thanks for #229, @roblar91!
Changed
- Moved build instructions from
README.md
to the newCONTRIBUTING.md
.
Fixed
v1.1.7
v1.1.6
Changed
- Updated melonDS to commit 824eb37.
- BREAKING: The savestate format has changed.
Savestates from previous versions are incompatible with this one.
Please save your progress in-game before updating.
Fixed
v1.1.5
v1.1.4
Changed
- Updated the "DSi NAND Path" core option description to clarify the role of the no$gba footer.
Fixed
- Fixed some log entries not being output with a newline.
- Fixed a crash when using a hybrid screen layout with a screen ratio of 3:1.
- Fixed DSi NAND images not being recognized if they lacked a no$gba footer
despite having equivalent data at offset 0xFF800. #195 - Fixed the screen being rendered when using the OpenGL renderer while the emulated lid is closed,
which caused flickering in some games. #214
v1.1.3
v1.1.2
Fixed
- Fixed a bug where native BIOS images would be used
when the core was supposed to fall back to built-in system files. - Fixed a bug where GBA SRAM wouldn't be loaded.
- Fixed a bug where the core would crash when trying to load the error screen
while using the OpenGL renderer.
v1.1.1
v1.1.0
Added
- Added a subsystem for loading a GBA ROM without save data.
- Added options to configure the emulated console's starting time.
The starting time can be the local time (possibly with an offset) or an absolute time. - Added the ability to synchronize the emulated console's time with the host system's time.
Fixed
- Fixed an issue where some homebrew would be incorrectly detected as DSiWare,
resulting in a crash. - Fixed an issue where trying to load an NDS ROM and a GBA ROM
without GBA save data would fail.
v1.0.3
Fixed
- Fixed an issue where most screen gap sizes would not be honored.
- Fixed an issue where usernames with non-ASCII characters would crash the core
or be improperly truncated.
Such names are now properly converted to UCS-2 if possible,
or else the default username is used instead.