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JodyLS27/README.md

Jody L. Stocks

Technical Director

I'm a Houdini TD creating HDAs and shelf tools that allow artists to work easier and faster. With my experience as an FX artist, I'm comfortable working in DOPS, SOPS, VOPS, and VEX to create tools and procedural assets. With Pixar USD, I have experience in LOPS with nodes and scripting in Python and Vex.
I also have experience creating tools for Maya and Arnold shaders and desktop applications that run on Windows and Linux.

LinkedIn


Languages and tools

Python

C++

Git

Github

Visual Studio

VS Code

Houdini

Maya

Status






Popular repositories Loading

  1. space-invaders space-invaders Public

    Creating a simple "Move To Target" game using the SFML Library.

    CMake 1

  2. FileCacheTool FileCacheTool Public

    This is a Houdini File Cache System I am working on to do Batch Caching for artists.

    Python

  3. guess-the-number guess-the-number Public

    This is a "Guess the number" console game.

    C++

  4. engine-dcc-package-manager engine-dcc-package-manager Public

    This is a package manager for Houdini which will load and unload the JLS Tool kits.

  5. JodyLS27 JodyLS27 Public