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GL3Plus: add missing mapping for task shaders
CI Build #255: Commit 52c427d pushed by Joilnen
September 3, 2024 22:05 17m 32s master
September 3, 2024 22:05 17m 32s
Vulkan: enable UBOs for mesh shaders
CI Build #254: Commit e9ca17b pushed by Joilnen
September 3, 2024 10:59 10m 10s master
September 3, 2024 10:59 10m 10s
Main: Compositor - simplify creation of global textures
CI Build #253: Commit acc64b7 pushed by Joilnen
September 2, 2024 22:52 9m 58s master
September 2, 2024 22:52 9m 58s
Moves package-config stuff to InstallResources.cmake.
CI Build #252: Commit f9db34f pushed by Joilnen
September 2, 2024 17:43 10m 33s master
September 2, 2024 17:43 10m 33s
Dependencies: update assimp to 5.4.3
CI Build #251: Commit d2e141c pushed by Joilnen
September 1, 2024 13:50 10m 19s master
September 1, 2024 13:50 10m 19s
UnifiedShader: add dFdx, dFdy
CI Build #250: Commit d641070 pushed by Joilnen
August 29, 2024 23:16 10m 51s master
August 29, 2024 23:16 10m 51s
Main: Compositor - allow textures to set a specific FSAA level
CI Build #249: Commit 892ede6 pushed by Joilnen
August 27, 2024 22:19 10m 3s master
August 27, 2024 22:19 10m 3s
Main: deprecate StringConverter::isNumber
CI Build #248: Commit f62395c pushed by Joilnen
August 26, 2024 23:53 14m 37s master
August 26, 2024 23:53 14m 37s
Main: MaterialSerializer - further reduce TextureEffect usage
CI Build #247: Commit 371b4d4 pushed by Joilnen
August 25, 2024 18:51 10m 7s master
August 25, 2024 18:51 10m 7s
Main: do not throw when parsing an invalid .compositor
CI Build #246: Commit 9736efd pushed by Joilnen
August 25, 2024 03:37 11m 8s master
August 25, 2024 03:37 11m 8s
Main: fix addResourceLocation documentation
CI Build #245: Commit 6f45c91 pushed by Joilnen
August 23, 2024 13:55 13m 42s master
August 23, 2024 13:55 13m 42s
update AUTHORS
CI Build #244: Commit a1f2c56 pushed by Joilnen
August 22, 2024 13:11 10m 37s master
August 22, 2024 13:11 10m 37s
Main: TextureUnitState - add getProjectiveTexturingFrustum
CI Build #243: Commit c5bfa9b pushed by Joilnen
August 20, 2024 23:51 10m 44s master
August 20, 2024 23:51 10m 44s
Docs: Manual - improve Animation section
CI Build #242: Commit 8cd501b pushed by Joilnen
August 17, 2024 07:19 10m 24s master
August 17, 2024 07:19 10m 24s
Main: SceneManager - implement the AnimationContainer API
CI Build #241: Commit d47c2d5 pushed by Joilnen
August 13, 2024 22:08 10m 21s master
August 13, 2024 22:08 10m 21s
D3D11: drop unused str to VES mapping
CI Build #240: Commit e2ff3f0 pushed by Joilnen
August 13, 2024 11:59 10m 5s master
August 13, 2024 11:59 10m 5s
Vulkan: add Wayland support
CI Build #239: Commit aab0c6a pushed by Joilnen
August 11, 2024 22:10 9m 52s master
August 11, 2024 22:10 9m 52s
Main: add support for Mesh & Task shaders
CI Build #238: Commit bf585ac pushed by Joilnen
August 11, 2024 01:43 10m 16s master
August 11, 2024 01:43 10m 16s
Main: AutoParamDataSource - always use the real view matrix
CI Build #237: Commit 3817655 pushed by Joilnen
August 10, 2024 19:03 11m 45s master
August 10, 2024 19:03 11m 45s
D3D11: Fix crash when re-preparing a HLSL program
CI Build #236: Commit 7d76027 pushed by Joilnen
August 6, 2024 23:48 11m 11s master
August 6, 2024 23:48 11m 11s
GLSLang: isSupported - correctly consider capabilites
CI Build #235: Commit ef45b52 pushed by Joilnen
August 5, 2024 15:09 11m 2s master
August 5, 2024 15:09 11m 2s
Main: SceneManager - annotate mesh name in instance batch
CI Build #234: Commit 197c511 pushed by Joilnen
July 29, 2024 12:07 11m 0s master
July 29, 2024 12:07 11m 0s
Main: QueuedRenderableCollection - sort instanced groups
CI Build #233: Commit e6bbedf pushed by Joilnen
July 27, 2024 00:13 11m 15s master
July 27, 2024 00:13 11m 15s
Main: Bitwise - use floatToHalf from meshoptimizer
CI Build #232: Commit 9a8ecdb pushed by Joilnen
July 23, 2024 23:12 11m 2s master
July 23, 2024 23:12 11m 2s
Main: Texture - rename TU_NOT_SRV to TU_NOT_SAMPLED
CI Build #231: Commit 33b85d4 pushed by Joilnen
July 21, 2024 07:42 10m 43s master
July 21, 2024 07:42 10m 43s